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author | Jesusaves <cpntb1@ymail.com> | 2020-02-05 08:20:13 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-02-05 08:20:13 -0300 |
commit | 62ef77683cd977feea5600cb690cd971655a202c (patch) | |
tree | 97ce627d201441220e6d95894a7a39fec57cb47f /npc/005-1 | |
parent | 407522caf1a7486e73fa8aabf75e9f48c9606b9b (diff) | |
download | serverdata-62ef77683cd977feea5600cb690cd971655a202c.tar.gz serverdata-62ef77683cd977feea5600cb690cd971655a202c.tar.bz2 serverdata-62ef77683cd977feea5600cb690cd971655a202c.tar.xz serverdata-62ef77683cd977feea5600cb690cd971655a202c.zip |
New function: tutmes()
Deprecate the crazy way we were doing before.
Reason: I want to standardize a new color for tutorial speech.
Diffstat (limited to 'npc/005-1')
-rw-r--r-- | npc/005-1/zegas.txt | 44 |
1 files changed, 14 insertions, 30 deletions
diff --git a/npc/005-1/zegas.txt b/npc/005-1/zegas.txt index d0b3d750c..a623f3238 100644 --- a/npc/005-1/zegas.txt +++ b/npc/005-1/zegas.txt @@ -5,7 +5,7 @@ // Saxso's widow. Asks new players to trigger a bug bomb in the storehouse. 005-1,43,85,0 script Zegas NPC_MONA,{ - .ItemCreate = CandorShorts; + function lagTutorial; .@q = getq(CandorQuest_Barrel); if (BaseLevel < 5) goto L_Weak; @@ -51,20 +51,7 @@ L_Start: mesn; mesq l("Thanks, come back and see me once you found the bug bomb and set it off."); setq CandorQuest_Barrel, 2; - if (TUTORIAL) { - next; - mesn; - mesc l("TUTORIAL: The bugs there can be pretty vicious. Do you know what's worse though? Lag."); - next; - mesn; - mesc l("TUTORIAL: By pressing @@, you can open the Shortcut menu. And by pressing @@, you open the skill menu!", b("F8"), b("F5")); - next; - mesn; - mesc l("TUTORIAL: If you drag the \"Resync\" skill from the skill list to the shortcut list, you'll be able to rapidly solve some lag issues!"); - next; - mesn; - mesc l("TUTORIAL: Of course, lag might always be a problem. Remember to drag healing items to the shortcut list too. %%2"); - } + lagTutorial(); close; L_Looking: @@ -72,20 +59,8 @@ L_Looking: mesq l("Still haven't found it? Well, keep looking the barrels at this storehouse. I know it's in there, somewhere."); if (TUTORIAL) { mesc l("Read the tutorial again?"); - if (askyesno() == ASK_YES) { - next; - mesn; - mesc l("TUTORIAL: The bugs there can be pretty vicious. Do you know what's worse though? Lag."); - next; - mesn; - mesc l("TUTORIAL: By pressing @@, you can open the Shortcut menu. And by pressing @@, you open the skill menu!", b("F8"), b("F5")); - next; - mesn; - mesc l("TUTORIAL: If you drag the \"Resync\" skill from the skill list to the shortcut list, you'll be able to rapidly solve some lag issues!"); - next; - mesn; - mesc l("TUTORIAL: Of course, lag might always be a problem. Remember to drag healing items to the shortcut list too. %%2"); - } + if (askyesno() == ASK_YES) + lagTutorial(); } close; @@ -94,7 +69,7 @@ L_QuestEnd: mesq l("From the smell I can see you found the bug bomb!"); mesq l("Thanks once again, I know it's not much but here is @@ GP for your troubles.", 350); getexp 63, 0; - getitem .ItemCreate, 1; + getitem CandorShorts, 1; Zeny = (Zeny + 350); setq CandorQuest_Barrel, 4; close; @@ -120,6 +95,15 @@ L_Close: goodbye; close; +function lagTutorial { + // TUTORIAL block + tutmes l("The bugs there can be pretty vicious. Do you know what's worse though? Lag."); + tutmes l("By pressing @@, you can open the Shortcut menu. And by pressing @@, you open the skill menu!", b("F8"), b("F5")); + tutmes l("If you drag the \"Resync\" skill from the skill list to the shortcut list, you'll be able to rapidly solve some lag issues!"); + tutmes l("Of course, lag might always be a problem. Remember to drag healing items to the shortcut list too. %%2"); + return; +} + OnInit: .sex = G_FEMALE; .distance = 4; |