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authorjesusalva <cpntb1@ymail.com>2018-02-24 01:28:53 -0300
committerjesusalva <cpntb1@ymail.com>2018-02-24 01:28:53 -0300
commit57baf97a89b6b666f4ee1b3413ae26df5b9a570c (patch)
treed88178414742f421ab2d989ab95992c8b79f60f9 /npc/005-1
parentb23b56a689156624b37d172cfa3b8fe679989ee0 (diff)
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Explain Ayasha a little better
Diffstat (limited to 'npc/005-1')
-rw-r--r--npc/005-1/ayasha.txt58
1 files changed, 45 insertions, 13 deletions
diff --git a/npc/005-1/ayasha.txt b/npc/005-1/ayasha.txt
index 2c17e59b5..4b1cb75dd 100644
--- a/npc/005-1/ayasha.txt
+++ b/npc/005-1/ayasha.txt
@@ -1,14 +1,24 @@
// Author:
// Crazyfefe
-// Jesusalva (fixes)
-
+// Jesusalva
+// Description:
+// Ayasha takes care of the children of Candor Village, and is in charge of protecting them.
+// The kids sometimes go play outside of city walls, and this makes her upset.
+// Even if no attack happened in Candor for a while.
+// Variables:
+// CandorQuest_HAS
+// 0: Not met
+// 1: Already met
+// 2: Quest ongoing
+// 3: Found all kids
+// 4: Reward given
005-1,52,81,0 script Ayasha NPC_HUMAN_FEMALE_NOOB,{
function quest_findAllKids
{
- setq CandorQuest_HAS, 1;
+ setq CandorQuest_HAS, 2;
speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
l("Good luck!");
close;
@@ -18,13 +28,16 @@
if (.@has == 0)
{
speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("Hello! Can you help me to find all kids?");
+ l("Ah, the kids are playing hide and seek, but I am afraid they went too far. A monster attack could start anytime, after all."),
+ l("I am currently very worried with them. They're just children! They don't know how to fight!"),
+ l("Could you perhaps help me to find all kids?");
do
{
select
l("Yes!"),
menuaction(l("I can't, sorry."));
+ setq CandorQuest_HAS, 1;
switch (@menu)
{
case 1:
@@ -36,17 +49,36 @@
else if (.@has == 1)
{
speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
+ l("Even if the city has not been attacked on the last few years, I can't help but be concerned while the kids are playing hide and seek."),
+ l("Could you perhaps help me to find all kids?");
+ do
+ {
+ select
+ l("Yes!"),
+ menuaction(l("I can't, sorry."));
+
+ switch (@menu)
+ {
+ case 1:
+ quest_findAllKids;
+ break;
+ }
+ } while (@menu != 2);
+ }
+ else if (.@has == 2)
+ {
+ speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
l("You still haven't found all of them yet.");
close;
}
- else if (.@has == 2)
+ else if (.@has == 3)
{
speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
l("Thank you, here is your reward and... some pocket money.");
narrator("You receive 30 exp and 50 GP.");
getexp 30, 0;
Zeny = (Zeny + 50);
- setq CandorQuest_HAS, 3;
+ setq CandorQuest_HAS, 4;
close;
}
else
@@ -84,7 +116,7 @@ L_KidsTally:
if (@kids_count == 6)
{
message strcharinfo(0), "That must have been the last kid.";
- setq CandorQuest_HAS, 2;
+ setq CandorQuest_HAS, 3;
}
speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
l("Oh! You found me. Good job!");
@@ -110,7 +142,7 @@ L_Already:
}
005-1,69,90,0 script Charda NPC_CHILD8,{
@kids = 0;
- if (getq(CandorQuest_HAS) == 1)
+ if (getq(CandorQuest_HAS) == 2)
{
CheckEnfant();
} else {
@@ -127,7 +159,7 @@ OnInit:
}
005-1,23,84,0 script Faris NPC_CHILD7,{
@kids = 1;
- if (getq(CandorQuest_HAS) == 1)
+ if (getq(CandorQuest_HAS) == 2)
{
CheckEnfant();
} else {
@@ -142,7 +174,7 @@ OnInit:
}
005-1,84,21,0 script Ghada NPC_CHILD5,{
@kids = 2;
- if (getq(CandorQuest_HAS) == 1)
+ if (getq(CandorQuest_HAS) == 2)
{
CheckEnfant();
} else {
@@ -157,7 +189,7 @@ OnInit:
}
005-1,38,58,0 script Latif NPC_HUMAN_M_ARTIS,{
@kids = 3;
- if (getq(CandorQuest_HAS) == 1)
+ if (getq(CandorQuest_HAS) == 2)
{
CheckEnfant();
} else {
@@ -172,7 +204,7 @@ OnInit:
}
005-1,18,43,0 script Rasin NPC_CHILD3,{
@kids = 4;
- if (getq(CandorQuest_HAS) == 1)
+ if (getq(CandorQuest_HAS) == 2)
{
CheckEnfant();
} else {
@@ -187,7 +219,7 @@ OnInit:
}
005-1,38,65,0 script Lilly NPC_CHILD6,{
@kids = 5;
- if (getq(CandorQuest_HAS) == 1)
+ if (getq(CandorQuest_HAS) == 2)
{
CheckEnfant();
} else {