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author | Jesusaves <cpntb1@ymail.com> | 2019-08-03 14:26:18 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-08-03 14:26:18 -0300 |
commit | 3807106e30b67ba6f57a3248a807fbfc9601ada2 (patch) | |
tree | c41e1657f52e42c22f1b1d0b4d2944a404a374bf /npc/003-2 | |
parent | 9b866e975cf4d4bcec97e5d2087efe4de62216f5 (diff) | |
download | serverdata-3807106e30b67ba6f57a3248a807fbfc9601ada2.tar.gz serverdata-3807106e30b67ba6f57a3248a807fbfc9601ada2.tar.bz2 serverdata-3807106e30b67ba6f57a3248a807fbfc9601ada2.tar.xz serverdata-3807106e30b67ba6f57a3248a807fbfc9601ada2.zip |
Dialog improvements (Lua)
Diffstat (limited to 'npc/003-2')
-rw-r--r-- | npc/003-2/lua.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/003-2/lua.txt b/npc/003-2/lua.txt index 516f38755..66a75e80a 100644 --- a/npc/003-2/lua.txt +++ b/npc/003-2/lua.txt @@ -292,14 +292,14 @@ L_Complete: L_Tips: mesn; - mesq l("Hmm... First of, I would really add some agility. Agility helps you to don't be hit, and not being hit is awesome."); - mesq l("Hm, I would also do some quests if I needed money... On other hand, maybe I could go fishing? Do I know any fisher?"); - mesq l("Ah, getting experience is hard, too... I would stay within the city. Hit and Run tactics works the best."); + mes l("Hmm... First of, I would really add some agility. Agility helps you to don't be hit, and not being hit is awesome."); + mes l("Hm, I would also do some quests if I needed money... On other hand, maybe I could go fishing? Do I know any fisher?"); + mes l("Ah, getting experience is hard, too... I would stay within the city. Hit and Run tactics works the best."); next; mesn; - mesq l("Hit'n'run is not so hard... One hit, one step back... One hit, another step back... One miss, two steps back..."); - mesq l("That works with most of monsters. Well, but we all know from @@ that it is better to stay put and let mobs kill us, right?", "Apane"); - mesq l("Heh, there is death penalty indoors and outside the town. You better watch out. The mobs are on a foul mood today, very easy to get killed."); + mes l("Hit'n'run is not so hard... One hit, one step back... One hit, another step back... One miss, two steps back..."); + mes l("That works with most of monsters. Well, but we all know from @@ that it is better to stay put and let mobs kill us, right?", "Apane"); + mes l("Heh, there is death penalty outside the town. You better watch out. The mobs are on a foul mood today, very easy to get killed."); close; L_Check: |