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author | Jesusaves <cpntb1@ymail.com> | 2019-05-04 01:36:54 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-05-04 01:36:54 -0300 |
commit | 782c9d437638dd54192b9c1f039e8b6dcac0045d (patch) | |
tree | 38546f0e487b273008a10e02d4cd722727d4be03 /npc/003-2/lua.txt | |
parent | 2223520a4364a46248842ea577af08a08de80894 (diff) | |
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Prepare introduction of Warp Crystals, update Lua dialog if hurns is in siege
Diffstat (limited to 'npc/003-2/lua.txt')
-rw-r--r-- | npc/003-2/lua.txt | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/npc/003-2/lua.txt b/npc/003-2/lua.txt index ad09410af..70c355a01 100644 --- a/npc/003-2/lua.txt +++ b/npc/003-2/lua.txt @@ -214,6 +214,19 @@ L_Complete: mesn; mesq l("You see the docks on the other side of the town? There should be a ship docked there."); next; + if (!$GAME_STORYLINE < 1) { + mesn; + mesq l("The ship can bring you to the town of Hurnscald, but we have a problem: It is currently being occupied by a Monster Army."); + next; + mesn; + mesq l("That would be your next destination, but first, the monster army must be driven out!"); + next; + mesn; + mesq l("The Game Masters are assembling a party to storm Hurnscald and liberate it. You should try joining it!"); + next; + mesc l(">> Hurnscald must be Liberated first, to continue this story <<"), 1; + close; + } mesn; mesq l("You already got the money. Go there and pay ##B Hurnscald ##b a visit. The ##B mayor ##b should be able to help you."); next; |