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author | Jesusaves <cpntb1@ymail.com> | 2019-01-06 02:40:25 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-06 02:40:25 -0200 |
commit | 9764f17f5b29e1f4e9bbfbac9e0972cfedc506b0 (patch) | |
tree | c5e49945fce45d4629dd43fba7f9e6ab485d4857 /npc/003-1 | |
parent | 1fc9715f84c55e9a9b0d51bf2a5c09ca9828dc96 (diff) | |
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Adjust chests, some of Saulc liking along my own.
Diffstat (limited to 'npc/003-1')
-rw-r--r-- | npc/003-1/aidan.txt | 2 | ||||
-rw-r--r-- | npc/003-1/ishi.txt | 2 | ||||
-rw-r--r-- | npc/003-1/lieutenantdausen.txt | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/npc/003-1/aidan.txt b/npc/003-1/aidan.txt index d94722b52..8d7d4f481 100644 --- a/npc/003-1/aidan.txt +++ b/npc/003-1/aidan.txt @@ -119,7 +119,7 @@ L_Finish: OnInit: .@npcId = getnpcid(.name$); setunitdata(.@npcId, UDT_HEADTOP, NPCEyes); - setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor); + setunitdata(.@npcId, UDT_HEADMIDDLE, CopperArmor); setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers); setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); // Boots setunitdata(.@npcId, UDT_HAIRSTYLE, 3); diff --git a/npc/003-1/ishi.txt b/npc/003-1/ishi.txt index e7ec233f0..c0d737645 100644 --- a/npc/003-1/ishi.txt +++ b/npc/003-1/ishi.txt @@ -223,7 +223,7 @@ L_Give_all: OnInit: .@npcId = getnpcid(.name$); //setunitdata(.@npcId, UDT_HEADTOP, NPCEyes); - setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor); + setunitdata(.@npcId, UDT_HEADMIDDLE, CopperArmor); setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers); setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); // Boots setunitdata(.@npcId, UDT_HAIRSTYLE, 4); diff --git a/npc/003-1/lieutenantdausen.txt b/npc/003-1/lieutenantdausen.txt index 9803c26a6..788cb993d 100644 --- a/npc/003-1/lieutenantdausen.txt +++ b/npc/003-1/lieutenantdausen.txt @@ -558,7 +558,7 @@ OnInit: // NOTE: Why Dausen item list is on Philip...? .@npcId = getnpcid("Lieutenant Dausen"); setunitdata(.@npcId, UDT_HEADTOP, Bull); - setunitdata(.@npcId, UDT_HEADMIDDLE, LegionTrainingShirt); + setunitdata(.@npcId, UDT_HEADMIDDLE, LieutenantArmor); setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); setunitdata(.@npcId, UDT_SHIELD, LousyMoccasins); // TODO FIXME: Display Boots setunitdata(.@npcId, UDT_WEAPON, Backsword); |