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author | Jesusaves <cpntb1@ymail.com> | 2018-06-14 23:38:30 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-14 23:38:30 -0300 |
commit | 02e3ef53a385ceee47465678180b207476f5d526 (patch) | |
tree | 7b8714fb225fa844a19e7e6e887e2f17ff7a8226 /npc/003-1 | |
parent | ed192f17cad9c4959d4465fa00ce4074c7183351 (diff) | |
download | serverdata-02e3ef53a385ceee47465678180b207476f5d526.tar.gz serverdata-02e3ef53a385ceee47465678180b207476f5d526.tar.bz2 serverdata-02e3ef53a385ceee47465678180b207476f5d526.tar.xz serverdata-02e3ef53a385ceee47465678180b207476f5d526.zip |
Asleep typing... To create awesomes programs which only works on your dreams...
Diffstat (limited to 'npc/003-1')
-rw-r--r-- | npc/003-1/well.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/003-1/well.txt b/npc/003-1/well.txt index 815e6498c..64a0def0c 100644 --- a/npc/003-1/well.txt +++ b/npc/003-1/well.txt @@ -36,23 +36,23 @@ mes col("Hey wait... You're enveloped by a bright light and gain experience!", 9); } else if (.@n > 9900) { mes col("Hey wait... A monster!! Run for your life!!", 9); - getmapxy(.@m$, .@x, .@y); + getmapxy(.@m$, .@x, .@y, 0); .@mobGID = monster(.@m$, .@x, .@y, "Croc", Croc, 1); unitattack(.@mobGID, getcharid(CHAR_ID_ACCOUNT)); // Order the summoned monster to engage!! } else if (.@n > 9850) { mes col("Hey wait... A monster!! Run for your life!!", 9); - getmapxy(.@m$, .@x, .@y); + getmapxy(.@m$, .@x, .@y, 0); .@mobGID = monster(.@m$, .@x, .@y, "Blub", Blub, 1); unitattack(.@mobGID, getcharid(CHAR_ID_ACCOUNT)); // Order the summoned monster to engage!! } else if (.@n > 9800) { mes col("Hey wait... A monster!! Run for your life!!", 9); - getmapxy(.@m$, .@x, .@y); + getmapxy(.@m$, .@x, .@y, 0); .@mobGID = monster(.@m$, .@x, .@y, "Red Scorpion", RedScorpion, 1); unitattack(.@mobGID, getcharid(CHAR_ID_ACCOUNT)); // Order the summoned monster to engage!! } } else if (.@n > 9700) { mes col("Hey wait... A monster!! Run for your life!!", 9); - getmapxy(.@m$, .@x, .@y); + getmapxy(.@m$, .@x, .@y, 0); .@mobGID = monster(.@m$, .@x, .@y, "Bat", Bat, 1); unitattack(.@mobGID, getcharid(CHAR_ID_ACCOUNT)); // Order the summoned monster to engage!! } else { |