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authorJesusaves <cpntb1@ymail.com>2018-05-23 13:53:10 -0300
committerJesusaves <cpntb1@ymail.com>2018-05-23 13:53:10 -0300
commit3a5fdbdfc6ed9b8bfe1644dd6e5d53293ff745df (patch)
tree926c56522353c4f336fc7a3d4533ecfa3c6dd4e8 /npc/003-1
parent42fd46dacf0d9eddf91ad43139d08b4a8cfc1e87 (diff)
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Improve sightly Aidan
Diffstat (limited to 'npc/003-1')
-rw-r--r--npc/003-1/aidan.txt25
1 files changed, 16 insertions, 9 deletions
diff --git a/npc/003-1/aidan.txt b/npc/003-1/aidan.txt
index 1ebc09170..66239e2df 100644
--- a/npc/003-1/aidan.txt
+++ b/npc/003-1/aidan.txt
@@ -37,7 +37,7 @@
case 2:
mes "";
mesn l("Aidan, the Monster Guide");
- mesq l("Sell old equipment and items you won't use. For example, what should you do with a @@ or an @@? Sell it!", getitemlink(Topaz), getitemlink(ScorpionStinger));
+ mesq l("Sell old equipment and items you won't use. For example, what should you do with a @@ or an @@? Sell it!", getitemlink(Ruby), getitemlink(ScorpionStinger));
close;
break;
case 3:
@@ -74,14 +74,20 @@
mesq l("You currently have @@ Monster Points. These points are acquired while killing monsters.", Mobpt);
if (getq(General_Hunter) == 0) goto L_Register;
mesn;
- mesq l("Current Progress: @@/1000 kills", getq2(General_Hunter));
- if (getq2(General_Hunter) >= 1000) goto L_Finish;
+ mesq l("Current Progress: @@/10,000 kills", getq2(General_Hunter));
+ if (getq2(General_Hunter) >= 10000) goto L_Finish;
close;
L_Register:
next;
mesn;
- mesq l("We have a special program, where you kill 1000 of a monster and get great rewards!");
+ mesq l("The alliance also have a special program, where you kill 10,000 of a monster and get great rewards.");
+ next;
+ mesn;
+ mesq l("You can gain rares, even. Come register for this special program. It's free!");
+ // TODO: Here we must setarray, and add the flag you are now allowed to do these quests.
+ // Then the other NPCs can give you other monsters to kill, backuping previous values
+ // to this array. You won't be penalized for switching.
select
l("I'm not interested."),
l("(Lv 20) Maggots"),
@@ -97,7 +103,7 @@ L_Register:
case 3:
setq(General_Hunter, 2);
mesn;
- mesq l("Good luck! Don't come back until you reach 1000 kills!");
+ mesq l("Good luck! Don't come back until you reach 10000 kills!");
close;
break;
default:
@@ -111,15 +117,16 @@ L_Finish:
Zeny=Zeny+25000;
inventoryplace MaggotCocoon, 1;
getitem MaggotCocoon, 1;
- getexp 50000, 0;
+ getexp 15000, 0;
mesn;
- mesq l("Good job, here is 25,000 GP.");
+ mesq l("Good job, here is 25,000 GP and 15,000 EXP.");
+ mesq l("And your rare, a @@! Enjoy!", getitemlink(MaggotCocoon));
close;
case 2:
setq General_Hunter, 0, 0;
- Zeny=Zeny+25000;
+ Zeny=Zeny+250000;
mesn;
- mesq l("Good job, here is 25,000 GP.");
+ mesq l("Good job, here is 250,000 GP!");
close;
}