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authorJesusaves <cpntb1@ymail.com>2021-09-23 19:27:24 -0300
committerJesusaves <cpntb1@ymail.com>2021-09-23 19:27:24 -0300
commit1e49fb39295ba1c3cd1fbcf0271bcc472e9e2241 (patch)
tree06a06a78d51d9f20eb0ef0e964560cffbbfa3209 /npc/003-10
parent11c2c4dec0a4d694182cb4dd702700889ce15159 (diff)
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Increase a tiny, tiny bit how much GP Kreist gives (6, 10 and 24 GP/level)
Diffstat (limited to 'npc/003-10')
-rw-r--r--npc/003-10/kreist.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/003-10/kreist.txt b/npc/003-10/kreist.txt
index 96c385b8f..2239991e5 100644
--- a/npc/003-10/kreist.txt
+++ b/npc/003-10/kreist.txt
@@ -85,7 +85,7 @@ L_QuestMaster:
mesn l("Kreist, Taskmaster");
mesq l("It's not much of a reward, but doesn't it feels great to help others in need?! HAHAHA!");
.@overkill=.@q3-50;
- Zeny+=.@lv*(40+MERCENARY_DAILYQUEST);
+ Zeny+=.@lv*(42+MERCENARY_DAILYQUEST);
// Raise LV according to monster level
.@lv+=strmobinfo(3, .@q2)+MERCENARY_DAILYQUEST;
getexp BaseLevel*.@lv, .@lv+.@overkill;