summaryrefslogtreecommitdiff
path: root/npc/003-1/mariusthebard.txt
diff options
context:
space:
mode:
authorjesusalva <cpntb1@ymail.com>2018-02-08 11:10:36 -0200
committerjesusalva <cpntb1@ymail.com>2018-02-08 11:10:36 -0200
commitd4c958fa3f3774108d9ac48daee6856b6b67b997 (patch)
treeb3e1fb255ce31e85d535f9a4656fb1bdd137a8ab /npc/003-1/mariusthebard.txt
parent378579f52703249a1cbe0025603fa23c757abe50 (diff)
downloadserverdata-d4c958fa3f3774108d9ac48daee6856b6b67b997.tar.gz
serverdata-d4c958fa3f3774108d9ac48daee6856b6b67b997.tar.bz2
serverdata-d4c958fa3f3774108d9ac48daee6856b6b67b997.tar.xz
serverdata-d4c958fa3f3774108d9ac48daee6856b6b67b997.zip
Finish Marius, the Bard (or a prototype for it)
Diffstat (limited to 'npc/003-1/mariusthebard.txt')
-rw-r--r--npc/003-1/mariusthebard.txt59
1 files changed, 53 insertions, 6 deletions
diff --git a/npc/003-1/mariusthebard.txt b/npc/003-1/mariusthebard.txt
index b676bc306..3bddc1331 100644
--- a/npc/003-1/mariusthebard.txt
+++ b/npc/003-1/mariusthebard.txt
@@ -8,7 +8,7 @@
// Description:
// Marius the Bard is a bard. Helps player with the world's background story.
-003-1,88,135,0 script Marius The Bard NPC_WATER_SPLASH,{
+003-1,88,135,0 script Marius The Bard NPC_ELVEN_MAN_TRADER,{
//hello;
mesn;
@@ -22,23 +22,70 @@
"Actually, nothing. Bye!", L_Bye;
L_Who:
- mesq l("todo");
+ mes "";
+ mesn;
+ mesq l("I am a bard! I used to be an elf trader, but music got me for good.");
+ next;
+ mesq l("Now I travel by the world, composing songs about the things I see.");
+ next;
+ mesq l("I try to improve my skills every day. One day, I will sing a song no one will ever forget.");
close();
L_Where:
- mesq l("todo");
+ mes "";
+ mesn;
+ mesq l("This is Tulishmar, the oldest of human cities.");
+ next;
+ mesq l("It is a port city at the south of the continent. Main economic activities are mining and spices trade.");
+ next;
+ mesq l("The biggest mine, where you could find Mana Stones in the past, is now entirely depleted. Not a single stone left.");
+ next;
+ mesq l("The magic council have only a handful set of them, and they let only the most skilled ones get it.");
+ next;
+ mesq l("If you want, you can ask there for one. They are at the big building at northwest.");
close();
+// NOTE: Rewriting this song is always OK.
+// The last line is always bigger than the previous ones.
L_Music:
- mesq l("todo");
+ mes "";
+ mesn;
+ mesq l("I will sing a song about the Mana War and current times.");
+ next;
+ mes l("In times of famine, magic came to save us.");
+ mes l("But we took every stone, and restricted the magic.");
+ mes l("Ah! Greedy humans! Why had we to desire?");
+ mes l("Ah! Greedy humans! How ignorant were we, to ever do that?");
+ next;
+ mes l("Saul and Fefe did a great revolution,");
+ mes l("They wanted magic to be once again free!");
+ mes l("Ah! Greedy humans! Why did we had to fight?");
+ mes l("Ah! Greedy humans! Couldn't we happy with little?");
+ next;
+ mes l("The mana war stroke, and many people died,");
+ mes l("The Mana Stones were stolen, in evil hands have fallen!");
+ mes l("Ah! Greedy humans! Just how big is our greed?");
+ mes l("Ah! Greedy humans! Things will never be as they used to be!");
+ next;
+ mes l("The mage thief tried to all power absorb,");
+ mes l("But instead of dying a Monster King he became!");
+ mes l("Ah! Greedy humans! We pay the price for our actions,");
+ mes l("Ah! Greedy humans! The Monster War will now rage the globe!");
+ next;
+ mes l("But hope is not lost, said the Sages of Fate!");
+ mes l("Because heroes are not born, rather, they are made!");
+ mes l("Ah! Greedy humans! Stand up to save our world!");
+ mes l("Ah! Greedy humans! End this war which our greed has stroke!");
close();
L_Bye:
- mesq l("todo");
+ mes "";
+ mesn;
+ mesq lg("Good bye my friend, and safe travels!");
close();
OnInit:
.sex = G_MALE;
- .distance = 3;
+ .distance = 5;
end;
}