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authorJesusaves <cpntb1@ymail.com>2019-05-21 10:09:11 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-21 10:09:11 -0300
commit2a3bd9c49e4b3c89a1b1666fc6eee1dafb7231a9 (patch)
tree3fb1697a7a4a5a24746ca0a8bf6f0f0a5c512960 /npc/003-1/lieutenantdausen.txt
parent02967a51aa1326845d47c2862ab371797760708a (diff)
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Extend tulimshar siege in 200s (ie. 3m20s)
Diffstat (limited to 'npc/003-1/lieutenantdausen.txt')
-rw-r--r--npc/003-1/lieutenantdausen.txt60
1 files changed, 33 insertions, 27 deletions
diff --git a/npc/003-1/lieutenantdausen.txt b/npc/003-1/lieutenantdausen.txt
index 420a04e16..2a29ccee1 100644
--- a/npc/003-1/lieutenantdausen.txt
+++ b/npc/003-1/lieutenantdausen.txt
@@ -142,8 +142,17 @@ OnStartSiege:
OnGuardDeath:
end;
-// Timers
+// Warmup
+OnTimer70000:
+OnTimer95000:
+OnTimer140000:
+ siege_cast("003-1", .name$, $@SIEGE_HURNS, TP_HURNS);
OnTimer35000:
+ siege_cast("004-1", .name$, $@SIEGE_HURNS, TP_HURNS);
+ end;
+
+// Timers
+OnTimer60000:
siege_setup("003-1");
siege_cast("004-1", .name$, 0, TP_TULIM);
siege_cast("003-1", .name$, 0, TP_TULIM);
@@ -207,7 +216,7 @@ OnTimer35000:
monster("003-1",107, 80, ("Guard Biscop"), FallenGuard3, 1, "Lieutenant Dausen::OnGuardDeath", Size_Medium, 1);
end;
-OnTimer65000:
+OnTimer90000:
siege_cast("004-1", .name$, $@SIEGE_TULIM, TP_TULIM);
siege_cast("003-1", .name$, $@SIEGE_TULIM, TP_TULIM);
disablenpc "Aidan";
@@ -221,51 +230,48 @@ OnTimer65000:
disablenpc "Colin";
end;
-OnTimer96000:
- siege_cast("003-1", .name$, $@SIEGE_TULIM, TP_TULIM);
- end;
-
// The |BOSS| is here!
-OnTimer180000:
+OnTimer380000:
siege_boss("003-1", $@SIEGE_TULIM);
siege_cast("003-1", .name$, $@SIEGE_TULIM, TP_TULIM);
end;
// At certain moments, the difficulty rises
-OnTimer210000:
-OnTimer420000:
-OnTimer540000:
+OnTimer410000:
+OnTimer620000:
+OnTimer740000:
$@SIEGE_TULIM+=1;
// Spawn each 45s after timer 120, difficulty raisers exempt (same for boss)
-OnTimer120000:
-OnTimer165000:
-//Timer 180000: BOSS WAVE
-//OnTimer210000: difficulty raiser
-OnTimer255000:
-OnTimer300000:
-OnTimer345000:
-OnTimer390000:
-//Timer 420000: difficulty raiser
-OnTimer435000:
-OnTimer480000:
-OnTimer525000:
-//OnTimer540000: difficulty raiser
-OnTimer570000:
+OnTimer296000:
+OnTimer320000:
+OnTimer365000:
+//Timer 380000: BOSS WAVE
+//OnTimer410000: difficulty raiser
+OnTimer455000:
+OnTimer500000:
+OnTimer545000:
+OnTimer590000:
+//Timer 620000: difficulty raiser
+OnTimer635000:
+OnTimer680000:
+OnTimer725000:
+//OnTimer740000: difficulty raiser
+OnTimer770000:
siege_cast("003-1", .name$, $@SIEGE_TULIM, TP_TULIM);
end;
-OnTimer600000:
+OnTimer800000:
mapannounce("003-1", "##1The Monster Army is getting tired of resistance!", bc_map);
siege_cast("003-1", .name$, $@SIEGE_TULIM, TP_TULIM);
end;
-OnTimer660000:
+OnTimer860000:
$@MK_SCENE=MK_NONE;
$@MK_AGGRO=$@MK_AGGRO/20;
mapannounce("003-1", "##1The Monster King army is preparing to withdraw!", bc_map);
end;
-OnTimer690000:
+OnTimer890000:
siege_revert("003-1");
siege_revert("004-1");
enablenpc("Mana Stone");