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authorJesusaves <cpntb1@ymail.com>2019-05-26 22:03:43 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-26 22:03:43 -0300
commit39a9ea619a6ecd6e9d48fcd2e01ea1038cde9a4b (patch)
tree41862eef4c9601bb6822ac8371487fa128f51334 /npc/003-1/lieutenantdausen.txt
parent2ec4476b88f0d789581395e588fe8d469a773ec7 (diff)
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Difficulty is now based on number of previous victories vs defeats
Diffstat (limited to 'npc/003-1/lieutenantdausen.txt')
-rw-r--r--npc/003-1/lieutenantdausen.txt3
1 files changed, 0 insertions, 3 deletions
diff --git a/npc/003-1/lieutenantdausen.txt b/npc/003-1/lieutenantdausen.txt
index f4f6bfca9..9c7ebe81e 100644
--- a/npc/003-1/lieutenantdausen.txt
+++ b/npc/003-1/lieutenantdausen.txt
@@ -132,9 +132,6 @@ OnGuardDeath:
end;
OnMKSiege:
- $@SIEGE_TULIM=rand(1,10);
- // Reduce difficulty here so it ranges from 1~6 instead of 1~10, with higher chances at 2~5 range.
- $@SIEGE_TULIM=($@SIEGE_TULIM/2)+1;
OnStartSiege:
kamibroadcast(col("WARNING! WARNING! Monster Army marching towards Tulimshar!!",1));
do_siege("003-1", "004-3", "TULIM", TP_TULIM, .name$, .siegetime);