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author | Jesusaves <cpntb1@ymail.com> | 2018-03-27 22:29:47 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-03-27 22:29:47 -0300 |
commit | ddc6d628b3d0599a902386eb957950b3552ed383 (patch) | |
tree | a6e36481e15e830f4a5b01a214f0324d03ddd1d9 /npc/003-1/jakod.txt | |
parent | bdb1b8fe0c823254c7f161394191015e8f96d1bb (diff) | |
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Give you a defective skill, which doesn't works well.
Diffstat (limited to 'npc/003-1/jakod.txt')
-rw-r--r-- | npc/003-1/jakod.txt | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/npc/003-1/jakod.txt b/npc/003-1/jakod.txt index d032f6585..020234399 100644 --- a/npc/003-1/jakod.txt +++ b/npc/003-1/jakod.txt @@ -19,6 +19,7 @@ menu rif(!MAGIC_LVL, l("How do I get magic?")), L_HowTo, + rif(MAGIC_LVL >= 1 && !getskilllv(EVOL_MASS_PROVOKE), l("Can you teach me a basic tier 1 magic skill?")), L_Provoke, l("Good bye."), -; close; @@ -45,6 +46,18 @@ L_HowTo: mesq l("Because in the end, you are in the hands of your class leader!"); // Rare: Some loner NPCs may grant you EXTRA skills beyond that. close; +L_Provoke: + mesn; + mesq l("Yeah, of course. I will teach you a skill to provoke various enemies around you."); + next; + mesn; + mesq l("Totally useless skill, unless your friend is badly hurt and need to heal in peace."); + next; + mesn; + mesq l("Ah... I am too lazy to ask for anything in exchange. Here. Take it. Free."); + skill(EVOL_MASS_PROVOKE,1,0); + close; + OnInit: .@npcId = getnpcid(0, .name$); setunitdata(.@npcId, UDT_HEADTOP, NPCEyes); |