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authorJesusaves <cpntb1@ymail.com>2018-07-16 01:17:24 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-16 01:17:24 -0300
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tree7cd273a17669799753f1b840d6c0cf7ff128b14d /npc/003-0/mages.txt
parentc932d3b1c8a51c1189bc4de151f5b0aab2aade4f (diff)
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How to make tanking possible (+fix Auldsbel pos)
Diffstat (limited to 'npc/003-0/mages.txt')
-rw-r--r--npc/003-0/mages.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/003-0/mages.txt b/npc/003-0/mages.txt
index 0122bb47b..b933ce23e 100644
--- a/npc/003-0/mages.txt
+++ b/npc/003-0/mages.txt
@@ -1,4 +1,4 @@
-// Wizard
+// Wizard
// MG_COLDBOLT (ice)
// MG_LIGHTNINGBOLT (wind)
// WZ_EARTHSPIKE (earth)
@@ -14,7 +14,7 @@
// some summoning magic, maybe? Or just MAGIC_EXP gain rate up
// Priest
-// AL_PNEUMA (BLOCKS ranged (4+ tiles) physical attacks on a 3x3 area. No bows :D)
+// //AL_PNEUMA (BLOCKS ranged (4+ tiles) physical attacks on a 3x3 area. No bows :D)
// AL_HOLYLIGHT (standard holy magic attack - 125% of MATK)
// MG_SRECOVERY (small increase to SP Recovery while idle each 10 sec.)
// ALL_RESURRECTION (Revive at 10% HP. May insta-kill undead.)