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author | Jesusaves <cpntb1@ymail.com> | 2019-06-09 18:23:20 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-09 18:23:20 -0300 |
commit | 015f6ff2e1945010658fe1c338315b7a72e8d867 (patch) | |
tree | 5f8a5e5ffc910db5d0e71119449de40a9ecf1404 /npc/002-1 | |
parent | e085598c816de7d0ee8656b0763507e64aac279f (diff) | |
download | serverdata-015f6ff2e1945010658fe1c338315b7a72e8d867.tar.gz serverdata-015f6ff2e1945010658fe1c338315b7a72e8d867.tar.bz2 serverdata-015f6ff2e1945010658fe1c338315b7a72e8d867.tar.xz serverdata-015f6ff2e1945010658fe1c338315b7a72e8d867.zip |
Fix bugs, Treasure Map should also work now but untested and risky.
Diffstat (limited to 'npc/002-1')
-rw-r--r-- | npc/002-1/dan.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/002-1/dan.txt b/npc/002-1/dan.txt index 04a04a814..192602c39 100644 --- a/npc/002-1/dan.txt +++ b/npc/002-1/dan.txt @@ -91,7 +91,7 @@ OnInit: // TODO this code below is bad and should be entirely rewritten 002-1,0,0,0 script PiouSpwn NPC_HIDDEN,{ function DanCheck { - if (player_attached()) { + if (playerattached()) { // Quest not in progress - nothing to do if (getq(ShipQuests_Dan) != 1) return; |