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authorJesusaves <cpntb1@ymail.com>2018-12-31 18:43:51 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-31 18:43:51 -0200
commit4aba660e7e88216edfd002bc68658e301111748a (patch)
treef143a2a68fcb1eef6dbc5d782aba58c6e882f0bb /npc/002-1
parenta6ca1e64fbfe94a91c72e9a086da0c35fecd39e0 (diff)
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Piousse is harder than Rattos >.< Let's use the dreadful squirrel instead.
Good luck! I mean, it is easier, even if they have more HP.
Diffstat (limited to 'npc/002-1')
-rw-r--r--npc/002-1/peter.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/002-1/peter.txt b/npc/002-1/peter.txt
index 3f3cbe6ad..a6e9a1e67 100644
--- a/npc/002-1/peter.txt
+++ b/npc/002-1/peter.txt
@@ -124,7 +124,7 @@ L_BonusTask:
mesn;
.@q = getq(ShipQuests_Peter);
if (!(.@q & 2)) {
- mes l("- I currently need your help with @@.", getmonsterlink(Piousse)); // 400 HP, 80 DMG, 1872 dps, 150 ms, ASS
+ mes l("- I currently need your help with @@.", getmonsterlink(Squirrel)); // 750 HP, don't attack, 110 ms
mes l("I'll give you @@ GP for this job.", 350);
mes "";
}
@@ -145,7 +145,7 @@ L_BonusTask:
select
l("I'm not feeling like it today... Sorry."),
- rif(!(.@q & 2), l("I will take the @@ Bounty.", "Piousse")),
+ rif(!(.@q & 2), l("I will take the @@ Bounty.", "Squirrel")),
rif(!(.@q & 4), l("I will take the @@ Bounty.", "Ratto")),
rif(!(.@q & 8), l("I will take the @@ Bounty.", "Croc")),
rif(.@q == 15, l("Why not, I need to train anyway."));
@@ -168,7 +168,7 @@ L_Start:
mesc l("If you miss, walk two or three tiles backwards. This way, you avoid being hit.");
next;
if (@menu == 2)
- mesc l("Piousse are not healthy, but they aid one each other. Take utmost care.");
+ mesc l("Squirrel are not healthy, but they aid one each other. Take utmost care.");
else if (@menu == 4)
mesc l("Crocs are dangerous and very healthy, but very slow. Use that on your advantage.");
else
@@ -195,7 +195,7 @@ OnStartOutside:
// Save in a less reliable way the challenge you took
if (@menu == 2) {
@peter=2;
- @pt_mob=Piousse;
+ @pt_mob=Squirrel;
} else if (@menu == 3) {
@peter=4;
@pt_mob=Ratto;