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author | Jesusaves <cpntb1@ymail.com> | 2018-11-19 20:11:05 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-11-19 20:11:05 -0200 |
commit | 85f39430d3be95ebcc8fb4269bccc81cbb3c4396 (patch) | |
tree | c3476ec27ab4d9b7d5d899528a8eb7f72148bbf9 /npc/001-10 | |
parent | cbf5340ef115f258472ab03714de0fc2a685bfd6 (diff) | |
download | serverdata-85f39430d3be95ebcc8fb4269bccc81cbb3c4396.tar.gz serverdata-85f39430d3be95ebcc8fb4269bccc81cbb3c4396.tar.bz2 serverdata-85f39430d3be95ebcc8fb4269bccc81cbb3c4396.tar.xz serverdata-85f39430d3be95ebcc8fb4269bccc81cbb3c4396.zip |
Checkpoint and cave entrance (currently offline) on Call Of Dusty
Diffstat (limited to 'npc/001-10')
-rw-r--r-- | npc/001-10/_import.txt | 1 | ||||
-rw-r--r-- | npc/001-10/scripts.txt | 38 |
2 files changed, 39 insertions, 0 deletions
diff --git a/npc/001-10/_import.txt b/npc/001-10/_import.txt index 9cfc26a67..0c406aac6 100644 --- a/npc/001-10/_import.txt +++ b/npc/001-10/_import.txt @@ -1,2 +1,3 @@ // Map 001-10: Call Of Dusty // This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/001-10/scripts.txt", diff --git a/npc/001-10/scripts.txt b/npc/001-10/scripts.txt new file mode 100644 index 000000000..9fb5dedb9 --- /dev/null +++ b/npc/001-10/scripts.txt @@ -0,0 +1,38 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// Dusty in a Bottle (aka. Dustynator, Dustman, mr. willbelz) +// Description: +// Scripts for 001-10: Snipers, Bottles and Warps + +001-10,89,43,0 script #COD_BossRoomCheck NPC_NO_SPRITE,0,0,{ + end; +OnTouch: + if (!@COD_CHECKPOINT) { + dispbottom l("Magic Barrier is active. You must give a whole circle on the desert to break it."); + } else { + // warp + dispbottom l("A dangerous boss room, keep your guard up!"); + } + end; +} + +001-10,132,106,0 script #COD_Checkpoint106 NPC_NO_SPRITE,0,0,{ + end; +OnTouch: + @COD_CHECKPOINT=1; + getmapxy(.@m$, .@x, .@y, 0); + slide .@x+2, .@y; + dispbottom l("Checkpoint! Magic Barrier went down!"); + end; +} + +001-10,132,107,0 duplicate(#COD_Checkpoint106) #COD_Checkpoint107 NPC_NO_SPRITE +001-10,132,108,0 duplicate(#COD_Checkpoint106) #COD_Checkpoint108 NPC_NO_SPRITE +001-10,132,109,0 duplicate(#COD_Checkpoint106) #COD_Checkpoint109 NPC_NO_SPRITE +001-10,132,110,0 duplicate(#COD_Checkpoint106) #COD_Checkpoint110 NPC_NO_SPRITE +001-10,132,111,0 duplicate(#COD_Checkpoint106) #COD_Checkpoint111 NPC_NO_SPRITE +001-10,132,112,0 duplicate(#COD_Checkpoint106) #COD_Checkpoint112 NPC_NO_SPRITE +001-10,132,113,0 duplicate(#COD_Checkpoint106) #COD_Checkpoint113 NPC_NO_SPRITE + + |