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author | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
commit | 20df2abc1aca00d6aa5dc78347133890f36b32f3 (patch) | |
tree | 4ad4a8bb8b0605473a702e314799a4626347721a /npc/001-1/hinnack.txt | |
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Initial commit
Diffstat (limited to 'npc/001-1/hinnack.txt')
-rw-r--r-- | npc/001-1/hinnack.txt | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/npc/001-1/hinnack.txt b/npc/001-1/hinnack.txt new file mode 100644 index 000000000..5cd7b87a4 --- /dev/null +++ b/npc/001-1/hinnack.txt @@ -0,0 +1,76 @@ +// Evol scripts. +// Authors: +// Saulc +// Description: +// NPC test fork from moon +// Variables: +// ArtisQuests_Apana - quest var +// Quest stages: +// 0 - not started +// 1 - started, searching for Bug Leg +// 2 - quest finished + +001-1,85,110,0 script hinnack NPC_PLAYER,{ + + .BaitID = BugLeg; + .BaitCount = 12; + + .@q = getq(ArtisQuests_Apana); + if (.@q == 1) goto L_CheckItems; + if (.@q == 2) goto L_QuestDone; + + speech S_LAST_BLANK_LINE, + l("I made a figurin with Bug legs."), + lg("Be a friend and bring me @@ @@.", "Be a friend and bring me @@ @@.", .BaitCount, getitemlink(.BaitID)); + + switch (select(l("I'll be back in no time."), + l("Sorry, I'm doing other things at the moment."))) + { + case 1: + setq ArtisQuests_Apana, 1; + speech S_FIRST_BLANK_LINE, + l("Thank you. I'll wait here."); + close; + case 2: + speech S_FIRST_BLANK_LINE, + l("But I'm almost out of @@...", getitemlink(.BaitID)); + close; + } + +L_CheckItems: + if (countitem(.BaitID) < .BaitCount) + { + speech + l("Sorry, but you don't have what I need."), + l("I need @@ @@.", .BaitCount, getitemlink(.BaitID)); + close; + } + + speech + l("That's exactly what I needed!"), + l("To thank you, accept my old fishing rod."), + l("It's not as good as my new one, but still very useful."), + l("Just look at that water! There's a whole bunch of fish down there."), + l("Oh, and you will need this book too, it will help you learn the basics of fishing."), + lg("You might even get lucky, and get a @@.", + "You might even get lucky, and get a @@.", getitemlink(GrassCarp)), + l("Have a good time fishing!"); + + delitem .BaitID, .BaitCount; + Zeny = Zeny + 1000; + message strcharinfo(0), l("You receive @@ E!", 1000); + setq ArtisQuests_Apana, 2; + close; + +L_QuestDone: + // Idea for future: Eugene telling fishman jokes. + speech + l("Ahoy, @@!", strcharinfo(0)), + l("Are the fish biting today?"); + close; + +OnInit: + .sex = G_MALE; + .distance = 3; + end; +}
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