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author | Reid <reidyaro@gmail.com> | 2014-12-02 01:26:39 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2014-12-02 01:26:39 +0100 |
commit | 3e3f2f405a9c58cb27ef51aa32f72e79f49768cd (patch) | |
tree | 298e9d0f00855a9d9b41682b5bb055bc458352b4 /npc/000-2-3 | |
parent | e458c8094093eceb539644c376a861dd7f3730b2 (diff) | |
download | serverdata-3e3f2f405a9c58cb27ef51aa32f72e79f49768cd.tar.gz serverdata-3e3f2f405a9c58cb27ef51aa32f72e79f49768cd.tar.bz2 serverdata-3e3f2f405a9c58cb27ef51aa32f72e79f49768cd.tar.xz serverdata-3e3f2f405a9c58cb27ef51aa32f72e79f49768cd.zip |
Replace g(l("0"),l("1")) functions by lg("0","1") on every scripts.
Diffstat (limited to 'npc/000-2-3')
-rw-r--r-- | npc/000-2-3/nard.txt | 4 | ||||
-rw-r--r-- | npc/000-2-3/sailors.txt | 16 |
2 files changed, 10 insertions, 10 deletions
diff --git a/npc/000-2-3/nard.txt b/npc/000-2-3/nard.txt index ba82a990c..e5106df44 100644 --- a/npc/000-2-3/nard.txt +++ b/npc/000-2-3/nard.txt @@ -77,8 +77,8 @@ L_MenuQuest: mesn; mesq l("Oh! I like that sort of answer!"); next; - mesq g(l("We need manpower on the island... Oh forgive me, women are also welcome, of course."), - l("We need manpower on the island.")); + mesq lg("We need manpower on the island... Oh forgive me, women are also welcome, of course.", + "We need manpower on the island."); next; goto L_NeedContent; diff --git a/npc/000-2-3/sailors.txt b/npc/000-2-3/sailors.txt index ea7f2ba41..95e688a29 100644 --- a/npc/000-2-3/sailors.txt +++ b/npc/000-2-3/sailors.txt @@ -14,14 +14,14 @@ OnTouch: setcamnpc "Elmo"; mesn "Elmo"; - mesq g(l("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft."), - l("So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.")); + mesq lg("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.", + "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft."); next; setcamnpc "Nard"; mesn "Captain Nard"; - mesq g(l("I see. Warn the other sailors about this. But if she's part of the Warrior Guild, then she's also our freind and ally."), - l("I see. Warn the other sailors about this. But if he's part of the Warrior Guild, then he's also our freind and ally.")); + mesq lg("I see. Warn the other sailors about this. But if she's part of the Warrior Guild, then she's also our freind and ally.", + "I see. Warn the other sailors about this. But if he's part of the Warrior Guild, then he's also our freind and ally."); next; setcamnpc "Elmo"; @@ -35,12 +35,12 @@ OnTouch: setcamnpc "Nard"; mesn "Captain Nard"; - mesq g(l("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her."), - l("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.")); + mesq lg("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.", + "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him."); next; - mesq g(l("But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet."), - l("But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.")); + mesq lg("But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.", + "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet."); next; setcamnpc "Elmo"; |