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author | Jesusaves <cpntb1@ymail.com> | 2019-03-16 18:43:07 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-03-16 18:43:07 -0300 |
commit | c1ad5cf87d31b3a8642e81c45fffd0b3d53312b7 (patch) | |
tree | fc7a476a410a58e77d3c2f55d2ec14c5e3e61c80 /npc/000-1 | |
parent | 9747b07d61f437f3b3eb20749473a5ecae33c89b (diff) | |
download | serverdata-c1ad5cf87d31b3a8642e81c45fffd0b3d53312b7.tar.gz serverdata-c1ad5cf87d31b3a8642e81c45fffd0b3d53312b7.tar.bz2 serverdata-c1ad5cf87d31b3a8642e81c45fffd0b3d53312b7.tar.xz serverdata-c1ad5cf87d31b3a8642e81c45fffd0b3d53312b7.zip |
Prepare to introduce Lilit.
Of course, the first part is handling player arrival.
Then the boss fight, the monsters on the cave, and the "quest" to get on the Island.
By last, we must add content to Lilit. Currently, it is only for sight-seeing.
Diffstat (limited to 'npc/000-1')
-rw-r--r-- | npc/000-1/exit.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/000-1/exit.txt b/npc/000-1/exit.txt index ddbcc2321..40d1b5e46 100644 --- a/npc/000-1/exit.txt +++ b/npc/000-1/exit.txt @@ -23,10 +23,10 @@ OnTalkNearby: end; OnInit: - setarray .LOCMASTER_LOC$, "Candor", "Tulim", "Halin", "Hurns", "LoF", "Nival", "Frostia"; // 018-5 Lilit - setarray .LOCMASTER_MAP$, "005-1", "003-1", "009-1", "012-1", "017-1", "020-1", "024-1"; - setarray .LOCMASTER_X, 34, 40, 26, 86, 119, 56, 94; - setarray .LOCMASTER_Y, 101, 49, 30, 69, 87, 62, 42; + setarray .LOCMASTER_LOC$, "Candor", "Tulim", "Halin", "Hurns", "LoF", "Lilit", "Nival", "Frostia"; + setarray .LOCMASTER_MAP$, "005-1", "003-1", "009-1", "012-1", "017-1", "018-5", "020-1", "024-1"; + setarray .LOCMASTER_X, 34, 40, 26, 86, 119, 111, 56, 94; + setarray .LOCMASTER_Y, 101, 49, 30, 69, 87, 53, 62, 42; debugmes "Locmaster: Index 0: %s [%s.gat (%d, %d)]", .LOCMASTER_LOC$[0], .LOCMASTER_MAP$[0], .LOCMASTER_X[0], .LOCMASTER_Y[0]; debugmes "Locmaster: Index 2: %s [%s.gat (%d, %d)]", .LOCMASTER_LOC$[2], .LOCMASTER_MAP$[2], .LOCMASTER_X[2], .LOCMASTER_Y[2]; |