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authorJesusaves <cpntb1@ymail.com>2018-12-28 15:29:38 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-28 15:29:38 -0200
commit74e1793ad9d6cf400c1457c2713ca84f4aee8040 (patch)
treef95291e264b5ac0d363e612454604ac8c0fa4cb4 /npc/000-0-0
parent637e7c4ca01ed051398a46f3d6e866041eebb38e (diff)
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Rewrite 000-0-0 dialog (I want to shorten it)
Diffstat (limited to 'npc/000-0-0')
-rw-r--r--npc/000-0-0/sailors.txt16
1 files changed, 3 insertions, 13 deletions
diff --git a/npc/000-0-0/sailors.txt b/npc/000-0-0/sailors.txt
index e5017e66d..127a816f9 100644
--- a/npc/000-0-0/sailors.txt
+++ b/npc/000-0-0/sailors.txt
@@ -22,22 +22,12 @@ OnTalk:
showavatar NPC_MAGIC_ARPAN;
mesn "Magic Arpan";
- mesq lg("Yaya, it certainly was not from a trade ship, but it doesn't looks like it was from a pirate ship either. Well, that's not important now.");
+ mesq lg("Yeye should go see the capt'n. We still don't know if she's friend or foe...", "Yeye should go see the capt'n. We still don't know if he's friend or foe...");
next;
showavatar NPC_ELMO;
mesn "Elmo";
- mesq lg("Alright, I'm going to the capt'n room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to the capt'n room, keep an eye on him, we still don't know if he's friend or foe...");
- next;
-
- showavatar NPC_MAGIC_ARPAN;
- mesn "Magic Arpan";
- mesq l("I will yaying do.");
- next;
-
- showavatar NPC_ELMO;
- mesn "Elmo";
- mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
+ mesq lg("I will. Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "I will. Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
next;
showavatar NPC_MAGIC_ARPAN;
@@ -62,7 +52,7 @@ OnTalk:
showavatar;
mesn "Narrator";
mesc l("It seems like you're finally safe. You shut your eyes and fall asleep.");
- mesc l("(Protip: Use arrow keys to walk around once you wake up.)");
+ mesc l("(Protip: Use ##Barrow keys##b to walk around once you wake up.)");
next;
restorecam;