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author | Jesusaves <cpntb1@ymail.com> | 2018-12-20 14:54:27 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-12-20 14:54:27 -0200 |
commit | 595a6e2200533b03821aac801cdd0bddbd3f0214 (patch) | |
tree | 650f65c4a6aa5079cc7f771e068f8fd95e90e404 /db | |
parent | 16f2f06cf52187e9964c6dc1ee8152c9d219826d (diff) | |
download | serverdata-595a6e2200533b03821aac801cdd0bddbd3f0214.tar.gz serverdata-595a6e2200533b03821aac801cdd0bddbd3f0214.tar.bz2 serverdata-595a6e2200533b03821aac801cdd0bddbd3f0214.tar.xz serverdata-595a6e2200533b03821aac801cdd0bddbd3f0214.zip |
Restat Frostia King for use as BOSS
Diffstat (limited to 'db')
-rw-r--r-- | db/re/mob_skill_db.conf | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf index 6ba391816..bf387ba56 100644 --- a/db/re/mob_skill_db.conf +++ b/db/re/mob_skill_db.conf @@ -419,6 +419,72 @@ SKILL_COND2 = { ConditionData: 2 } } + FallenKing1: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_ANY" + SkillLevel: 3 + Rate: 10000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1081 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 1 + val0: 1081 + } + SM_BASH: { + SkillState: "MSS_BERSERK" + SkillLevel: 4 + Rate: 1800 + CastTime: 1600 + Delay: 20000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_ANYTARGET" + SkillLevel: 1 + Rate: 7000 + CastTime: 1000 + Delay: 45000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_MYHPLTMAXRATE" + ConditionData: 40 + val0: 1081 + } + AL_DECAGI: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 9000 + Delay: 300000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + MG_NAPALMBEAT: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 9000 + CastTime: 1800 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ATTACKPCGE" + ConditionData: 2 + } + } PoisonSpikyMushroom: { NPC_POISON: { SkillState: "MSS_BERSERK" |