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authorJesusaves <cpntb1@ymail.com>2021-02-22 23:23:52 -0300
committerJesusaves <cpntb1@ymail.com>2021-02-22 23:23:52 -0300
commitdc57a969906877db09dbdbf6fff5811245b7d504 (patch)
tree3b5b02bf48a7e651db0bcbd7b36bb43a12a884e2 /db
parent09bd80233bf0bc575361726e6035d11657dc91b6 (diff)
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Boost a bit Portable Lightsaber: Cut the acc penalty in half, add some vague crit bonus.
Nerf a bit the Powerful Lightsaber: Change HP Loss tick from 1s to 800ms. Nerf evasion in 5% on poweful lightsaber (uhh, that's what negative bAgi... ...was supposed to do; Dunno why not working). To even things out, the agi malus is now 1 point softer.
Diffstat (limited to 'db')
-rw-r--r--db/re/item_db.conf8
1 files changed, 5 insertions, 3 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 84ff3a607..542c338c4 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -12343,8 +12343,9 @@ item_db: (
}
Script: <"
bonus bAtk,(BaseLevel-60)*3;
+ bonus bCritical, min(5, BaseLevel/24);
bonus2 bHPLossRate,2,800;
- bonus bHitRate, -20;
+ bonus bHitRate, -10;
bonus bMdefRate, -60;
bonus bMdef2Rate, -60;
skill TMW2_OVERLOAD, getrefine();
@@ -12383,11 +12384,12 @@ item_db: (
}
Script: <"
bonus bAtk,(BaseLevel-60)*3;
- bonus bAgi, -(BaseLevel/10);
+ bonus bAgi, 1-(BaseLevel/10);
bonus bDex, -(BaseLevel/10);
bonus bDef, -(BaseLevel*8/10);
bonus bCritical, min(20, BaseLevel/6);
- bonus2 bHPLossRate,1,1000;
+ bonus2 bHPLossRate,1,800;
+ bonus bFleeRate, -5;
bonus bMdefRate, -60;
bonus bMdef2Rate, -60;
skill TMW2_OVERLOAD, getrefine();