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author | Jesusaves <cpntb1@ymail.com> | 2018-07-11 17:08:50 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-11 17:08:50 -0300 |
commit | bbb06170e2ba45ea567f8869282d4e98933e4216 (patch) | |
tree | 65ca16a401d7823c201ad2139b147b9e55ce8e6b /db/re | |
parent | a7481cf54447589c4b6ea55795f3435fd337e6d0 (diff) | |
download | serverdata-bbb06170e2ba45ea567f8869282d4e98933e4216.tar.gz serverdata-bbb06170e2ba45ea567f8869282d4e98933e4216.tar.bz2 serverdata-bbb06170e2ba45ea567f8869282d4e98933e4216.tar.xz serverdata-bbb06170e2ba45ea567f8869282d4e98933e4216.zip |
Refine database should be ready now
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/refine_db.conf | 144 |
1 files changed, 93 insertions, 51 deletions
diff --git a/db/re/refine_db.conf b/db/re/refine_db.conf index 0a6ec65e7..b80170e9c 100644 --- a/db/re/refine_db.conf +++ b/db/re/refine_db.conf @@ -48,6 +48,8 @@ Armors/WeaponLevel1~4: { // Specifies weap // Note: Refine levels that use default values need not be listed. (Example: Lv1: { NormalChance: 100 Bonus: 0 }) } } + +IMPORTANT: On TMW2, max refine level set by scripts is 10 **************************************************************************/ Armors: { @@ -59,12 +61,18 @@ Armors: { Bonus: 100 } Lv2: { + NormalChance: 90 + EnrichedChance: 99 Bonus: 100 } Lv3: { + NormalChance: 80 + EnrichedChance: 96 Bonus: 100 } Lv4: { + NormalChance: 70 + EnrichedChance: 93 Bonus: 100 } Lv5: { @@ -73,8 +81,8 @@ Armors: { Bonus: 200 } Lv6: { - NormalChance: 40 - EnrichedChance: 70 + NormalChance: 50 + EnrichedChance: 80 Bonus: 200 } Lv7: { @@ -83,136 +91,170 @@ Armors: { Bonus: 200 } Lv8: { - NormalChance: 20 - EnrichedChance: 40 + NormalChance: 30 + EnrichedChance: 60 Bonus: 200 } Lv9: { NormalChance: 20 - EnrichedChance: 40 + EnrichedChance: 50 Bonus: 300 } Lv10: { - NormalChance: 9 - EnrichedChance: 20 + NormalChance: 10 + EnrichedChance: 40 Bonus: 300 } + // Anything below this line was NOT MAINTENANED Lv11: { - NormalChance: 8 - EnrichedChance: 10 + NormalChance: 0 + EnrichedChance: 0 Bonus: 300 } Lv12: { - NormalChance: 8 - EnrichedChance: 10 + NormalChance: 0 + EnrichedChance: 0 Bonus: 300 } Lv13: { - NormalChance: 8 - EnrichedChance: 10 + NormalChance: 0 + EnrichedChance: 0 Bonus: 400 } Lv14: { - NormalChance: 8 - EnrichedChance: 10 + NormalChance: 0 + EnrichedChance: 0 Bonus: 400 } Lv15: { - NormalChance: 7 - EnrichedChance: 9 + NormalChance: 0 + EnrichedChance: 0 Bonus: 400 } Lv16: { - NormalChance: 7 - EnrichedChance: 9 + NormalChance: 0 + EnrichedChance: 0 Bonus: 400 } Lv17: { - NormalChance: 7 - EnrichedChance: 9 + NormalChance: 0 + EnrichedChance: 0 Bonus: 500 } Lv18: { - NormalChance: 7 - EnrichedChance: 9 + NormalChance: 0 + EnrichedChance: 0 Bonus: 500 } Lv19: { - NormalChance: 5 - EnrichedChance: 7 + NormalChance: 0 + EnrichedChance: 0 Bonus: 500 } Lv20: { - NormalChance: 5 - EnrichedChance: 7 + NormalChance: 0 + EnrichedChance: 0 Bonus: 500 } } } + +// Weapon level 1 is the standard tier for most weapons WeaponLevel1: { StatsPerLevel: 200 RandomBonusStartLevel: 8 RandomBonusValue: 300 Rates: { - Lv8: { + Lv2: { + NormalChance: 90 + EnrichedChance: 99 + } + Lv3: { + NormalChance: 80 + EnrichedChance: 96 + } + Lv4: { + NormalChance: 70 + EnrichedChance: 93 + } + Lv5: { NormalChance: 60 EnrichedChance: 90 } - Lv9: { + Lv6: { + NormalChance: 50 + EnrichedChance: 80 + } + Lv7: { NormalChance: 40 EnrichedChance: 70 } + Lv8: { + NormalChance: 30 + EnrichedChance: 60 + } + Lv9: { + NormalChance: 20 + EnrichedChance: 50 + } Lv10: { - NormalChance: 19 - EnrichedChance: 30 + NormalChance: 10 + EnrichedChance: 40 } + // Anything below this line was NOT MAINTENANED Lv11: { - NormalChance: 18 - EnrichedChance: 20 + NormalChance: 0 + EnrichedChance: 0 } Lv12: { - NormalChance: 18 - EnrichedChance: 20 + NormalChance: 0 + EnrichedChance: 0 } Lv13: { - NormalChance: 18 - EnrichedChance: 20 + NormalChance: 0 + EnrichedChance: 0 } Lv14: { - NormalChance: 18 - EnrichedChance: 20 + NormalChance: 0 + EnrichedChance: 0 } Lv15: { - NormalChance: 18 - EnrichedChance: 20 + NormalChance: 0 + EnrichedChance: 0 } Lv16: { - NormalChance: 17 - EnrichedChance: 19 + NormalChance: 0 + EnrichedChance: 0 Bonus: 300 } Lv17: { - NormalChance: 17 - EnrichedChance: 19 + NormalChance: 0 + EnrichedChance: 0 Bonus: 300 } Lv18: { - NormalChance: 17 - EnrichedChance: 19 + NormalChance: 0 + EnrichedChance: 0 Bonus: 300 } Lv19: { - NormalChance: 15 - EnrichedChance: 17 + NormalChance: 0 + EnrichedChance: 0 Bonus: 300 } Lv20: { - NormalChance: 15 - EnrichedChance: 17 + NormalChance: 0 + EnrichedChance: 0 Bonus: 300 } } } + + + +// XXX WARNING XXX: +// Unused : +// XXX WARNING XXX: WeaponLevel2: { StatsPerLevel: 300 RandomBonusStartLevel: 7 |