diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-03-24 01:19:16 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-03-24 01:19:16 -0300 |
commit | 909d2548b35b85b08428bd72880900b1e4b68ae7 (patch) | |
tree | 48d35cc33e6422a1bf2c8f56244d989e0377a0e0 /db/re | |
parent | 1d4dc702940f8e2cb591e883071dc0bc06d5f2b1 (diff) | |
download | serverdata-909d2548b35b85b08428bd72880900b1e4b68ae7.tar.gz serverdata-909d2548b35b85b08428bd72880900b1e4b68ae7.tar.bz2 serverdata-909d2548b35b85b08428bd72880900b1e4b68ae7.tar.xz serverdata-909d2548b35b85b08428bd72880900b1e4b68ae7.zip |
Ok, I don't know if blessing merc skill is working.
But then, we did fine without mercenary skills. Even if they don't work.
It makes no difference, you see. Note for @Saulc : Set bonuses are working.
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/skill_db.conf | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index bca472e7d..bd658f146 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -35893,6 +35893,7 @@ skill_db: ( SkillType: { Enemy: true } + CoolDown: 1000 // Maybe fixed cast time instead? AttackType: "Weapon" Element: "Ele_Weapon" Requirements: { |