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authorJesusaves <cpntb1@ymail.com>2018-12-15 15:02:57 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-15 15:02:57 -0200
commit3e888c93efaf2129a14fe95a78f786e853f74116 (patch)
tree20e73764f5c8a234a474e4b43eac6fd4907fccbd /db/re
parent8cb113eef7f76d40af7e728db6278a874a6e549d (diff)
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Mercenary Boxes and Cards.
As requested, you can “forsake” a rare box with, say, an APANE CARD! :o
Diffstat (limited to 'db/re')
-rw-r--r--db/re/item_db.conf376
1 files changed, 376 insertions, 0 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 696789382..5b797519b 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -10867,5 +10867,381 @@ item_db: (
}
">
},
+
+// Mercenary boxsets and cards
+{
+ Id: 7500
+ AegisName: "MercBoxA"
+ Name: "Mercenary Boxset A"
+ Type: "IT_USABLE"
+ Buy: 0
+ Sell: 0
+ Weight: 85
+ KeepAfterUse: false
+ Refine: false
+ Trade: {
+ nodrop: true
+ noselltonpc: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ .@seed=rand(0, 10000);
+
+ // 0.5%
+ if (.@seed < 50) {
+ setarray .@r, MercCard_AndreiSakar, MercCard_DragonStar;
+ .@n=rand(getarraysize(.@r));
+ // 2.0%
+ } else if (.@seed < 250) {
+ setarray .@r, MercCard_Aisen, MercCard_Msawis, MercCard_Swezanne;
+ .@n=rand(getarraysize(.@r));
+ }
+ // 10.0%
+ } else if (.@seed < 1250) {
+ setarray .@r, MercCard_Saulc, MercCard_Crazyfefe, MercCard_LawnCable;
+ .@n=rand(getarraysize(.@r));
+ }
+ // 25.0%
+ } else if (.@seed < 3750) {
+ setarray .@r, MercCard_Pookie, MercCard_Jesusalva, MercCard_Demure;
+ .@n=rand(getarraysize(.@r));
+ }
+ // 62.5%
+ } else {
+ setarray .@r, MercCard_Apane, MercCard_Soren, MercCard_GonzoDark, MercCard_GonzoDark;
+ .@n=rand(getarraysize(.@r));
+ }
+
+ getitem .@r[.@n], 1;
+ ">
+},
+{
+ Id: 7501
+ AegisName: "MercBoxB"
+ Name: "Mercenary Boxset B"
+ Type: "IT_USABLE"
+ Buy: 0
+ Sell: 0
+ Weight: 115
+ KeepAfterUse: false
+ Refine: false
+ Trade: {
+ nodrop: true
+ noselltonpc: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ .@seed=rand(0, 10000);
+
+ // 1.0%
+ if (.@seed < 100) {
+ setarray .@r, MercCard_AndreiSakar, MercCard_DragonStar;
+ .@n=rand(getarraysize(.@r));
+ // 5.0%
+ } else if (.@seed < 600) {
+ setarray .@r, MercCard_Aisen, MercCard_Msawis, MercCard_Swezanne;
+ .@n=rand(getarraysize(.@r));
+ }
+ // 20.0%
+ } else if (.@seed < 2100) {
+ setarray .@r, MercCard_Saulc, MercCard_Crazyfefe, MercCard_LawnCable;
+ .@n=rand(getarraysize(.@r));
+ }
+ // 35.0%
+ } else if (.@seed < 5600) {
+ setarray .@r, MercCard_Pookie, MercCard_Jesusalva, MercCard_Demure;
+ .@n=rand(getarraysize(.@r));
+ }
+ // 44.0%
+ } else {
+ setarray .@r, MercCard_Apane, MercCard_Soren, MercCard_GonzoDark, MercCard_GonzoDark;
+ .@n=rand(getarraysize(.@r));
+ }
+
+ getitem .@r[.@n], 1;
+ ">
+},
+{
+ Id: 7502
+ AegisName: "MercBoxC"
+ Name: "Mercenary Boxset C"
+ Type: "IT_USABLE"
+ Buy: 0
+ Sell: 0
+ Weight: 135
+ KeepAfterUse: false
+ Refine: false
+ Trade: {
+ nodrop: true
+ noselltonpc: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ .@seed=rand(0, 10000);
+
+ // 2.0%
+ if (.@seed < 200) {
+ setarray .@r, MercCard_AndreiSakar, MercCard_DragonStar;
+ .@n=rand(getarraysize(.@r));
+ // 10.0%
+ } else if (.@seed < 1200) {
+ setarray .@r, MercCard_Aisen, MercCard_Msawis, MercCard_Swezanne;
+ .@n=rand(getarraysize(.@r));
+ }
+ // 30.0%
+ } else if (.@seed < 4200) {
+ setarray .@r, MercCard_Saulc, MercCard_Crazyfefe, MercCard_LawnCable;
+ .@n=rand(getarraysize(.@r));
+ }
+ // 50.0%
+ } else if (.@seed < 9200) {
+ setarray .@r, MercCard_Pookie, MercCard_Jesusalva, MercCard_Demure;
+ .@n=rand(getarraysize(.@r));
+ }
+ // 8.0%
+ } else {
+ setarray .@r, MercCard_Apane, MercCard_Soren, MercCard_GonzoDark, MercCard_GonzoDark;
+ .@n=rand(getarraysize(.@r));
+ }
+
+ getitem .@r[.@n], 1;
+ ">
+},
+
+{
+ Id: 7510
+ AegisName: "MercCard_AndreiSakar"
+ Name: "Andrei Sakar Card"
+ Type: "IT_USABLE"
+ Buy: 70000
+ Sell: 3500
+ Weight: 5
+ Refine: false
+ ViewSprite: 7510
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1192, 300000;
+ ">
+},
+{
+ Id: 7511
+ AegisName: "MercCard_DragonStar"
+ Name: "Dragon Star Card"
+ Type: "IT_USABLE"
+ Buy: 70000
+ Sell: 3500
+ Weight: 5
+ Refine: false
+ ViewSprite: 7511
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1193, 300000;
+ ">
+},
+
+{
+ Id: 7530
+ AegisName: "MercCard_Aisen"
+ Name: "Aisen Card"
+ Type: "IT_USABLE"
+ Buy: 60000
+ Sell: 3000
+ Weight: 5
+ Refine: false
+ ViewSprite: 7530
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1194, 300000;
+ ">
+},
+{
+ Id: 7531
+ AegisName: "MercCard_Msawis"
+ Name: "Msawis Card"
+ Type: "IT_USABLE"
+ Buy: 60000
+ Sell: 3000
+ Weight: 5
+ Refine: false
+ ViewSprite: 7531
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1195, 300000;
+ ">
+},
+{
+ Id: 7532
+ AegisName: "MercCard_Swezanne"
+ Name: "Swezanne Card"
+ Type: "IT_USABLE"
+ Buy: 60000
+ Sell: 3000
+ Weight: 5
+ Refine: false
+ ViewSprite: 7532
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1205, 300000;
+ ">
+},
+
+{
+ Id: 7550
+ AegisName: "MercCard_Saulc"
+ Name: "Saulc Card"
+ Type: "IT_USABLE"
+ Buy: 50000
+ Sell: 2500
+ Weight: 5
+ Refine: false
+ ViewSprite: 7550
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1196, 300000;
+ ">
+},
+{
+ Id: 7551
+ AegisName: "MercCard_Crazyfefe"
+ Name: "Crazyfefe Card"
+ Type: "IT_USABLE"
+ Buy: 50000
+ Sell: 2500
+ Weight: 5
+ Refine: false
+ ViewSprite: 7551
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1197, 300000;
+ ">
+},
+{
+ Id: 7552
+ AegisName: "MercCard_LawnCable"
+ Name: "Lawn Cable Card"
+ Type: "IT_USABLE"
+ Buy: 50000
+ Sell: 2500
+ Weight: 5
+ Refine: false
+ ViewSprite: 7552
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1198, 300000;
+ ">
+},
+
+{
+ Id: 7570
+ AegisName: "MercCard_Pookie"
+ Name: "Pookie Card"
+ Type: "IT_USABLE"
+ Buy: 40000
+ Sell: 2000
+ Weight: 5
+ Refine: false
+ ViewSprite: 7570
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1200, 300000;
+ ">
+},
+{
+ Id: 7571
+ AegisName: "MercCard_Jesusalva"
+ Name: "Jesusalva Card"
+ Type: "IT_USABLE"
+ Buy: 40000
+ Sell: 2000
+ Weight: 5
+ Refine: false
+ ViewSprite: 7571
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1201, 300000;
+ ">
+},
+{
+ Id: 7572
+ AegisName: "MercCard_Demure"
+ Name: "Demure Card"
+ Type: "IT_USABLE"
+ Buy: 40000
+ Sell: 2000
+ Weight: 5
+ Refine: false
+ ViewSprite: 7572
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1199, 300000;
+ ">
+},
+
+{
+ Id: 7590
+ AegisName: "MercCard_Apane"
+ Name: "Apane Card"
+ Type: "IT_USABLE"
+ Buy: 30000
+ Sell: 1500
+ Weight: 5
+ Refine: false
+ ViewSprite: 7590
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1203, 300000;
+ ">
+},
+{
+ Id: 7591
+ AegisName: "MercCard_Soren"
+ Name: "Soren Card"
+ Type: "IT_USABLE"
+ Buy: 30000
+ Sell: 1500
+ Weight: 5
+ Refine: false
+ ViewSprite: 7591
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1204, 300000;
+ ">
+},
+{
+ Id: 7592
+ AegisName: "MercCard_GonzoDark"
+ Name: "Gonzo Dark Card"
+ Type: "IT_USABLE"
+ Buy: 30000
+ Sell: 1500
+ Weight: 5
+ Refine: false
+ ViewSprite: 7590
+ Delay: 500
+ UseEffect: 23 // TODO FIXME: We should add to db/constants.conf instead of using numbers
+ Script: <"
+ mercenary_create 1202, 300000;
+ ">
+},
+
)