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authorJesusaves <cpntb1@ymail.com>2019-10-21 14:50:26 -0300
committerJesusaves <cpntb1@ymail.com>2019-10-21 14:50:26 -0300
commit3dc0e0423bb17cd1a13830afc15e13521912d10c (patch)
treeca06397f143d70c26919db479f12d8be197bbada /db/re
parentec2d2fbae03b7436d05a98175aaf85576a155397 (diff)
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Kalwurf used a cooldown based on abizit; Now it uses the new magic system
Diffstat (limited to 'db/re')
-rw-r--r--db/re/skill_db.conf29
1 files changed, 29 insertions, 0 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index c822c00de..bbb07a4e5 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -38864,6 +38864,35 @@ skill_db: (
SkillInfo: {
Quest: true
}
+ CoolDown: {
+ Lv1: 45000
+ Lv2: 44000
+ Lv3: 43000
+ Lv4: 42000
+ Lv5: 41000
+ Lv6: 40000
+ Lv7: 38000
+ Lv8: 37000
+ Lv9: 36000
+ Lv10: 35000
+ }
+ Requirements: {
+ SPCost: {
+ Lv1: 45
+ Lv2: 50
+ Lv3: 55
+ Lv4: 60
+ Lv5: 65
+ Lv6: 70
+ Lv7: 75
+ Lv8: 80
+ Lv9: 85
+ Lv10: 90
+ }
+ Items: {
+ WhiteFur: 5
+ }
+ }
},
{
Id: 20038