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authorJesusaves <cpntb1@ymail.com>2019-08-19 14:55:22 -0300
committerJesusaves <cpntb1@ymail.com>2019-08-19 14:55:22 -0300
commitd5cb3be008ee739463f880c69eb7e40d9e2fbf55 (patch)
treed07c30e63a072fc1da0c611a0b0bd3d18de89418 /db/re/mob_db.conf
parentdbd23045bdbb28ef782363541461e14db9b3850c (diff)
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Drop support for Monster Collision.
It's unused, it's buggy on ManaPlus, but the real reason: We use @reloadmobdb waaaaaay too often! This should allow sieges every 6 hours instead of 8 hours.
Diffstat (limited to 'db/re/mob_db.conf')
-rw-r--r--db/re/mob_db.conf5
1 files changed, 3 insertions, 2 deletions
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index f1ad7de2f..6ff91c988 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -86,8 +86,9 @@ mob_db: (
AttackDelay: attack delay (int, defaults to 4000)
AttackMotion: attack motion (int, defaults to 2000)
DamageMotion: damage motion (int, defaults to 0)
- SpawnCollisionSize: collision size (int, defaults to -1)
- SpawnCollisionMask: collision mask (int, defaults to 1)
+ // SpawnCollision - Support dropped (tmw2 dd7d9ed)
+ //SpawnCollisionSize: collision size (int, defaults to -1)
+ //SpawnCollisionMask: collision mask (int, defaults to 1)
MvpExp: mvp experience (int, defaults to 0)
MvpDrops: {
AegisName: chance (string: int)