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authorJesusaves <cpntb1@ymail.com>2020-05-29 19:51:31 -0300
committerJesusaves <cpntb1@ymail.com>2020-05-29 19:51:31 -0300
commitb5163499b603aa1d21022e69374331a025b2edf3 (patch)
treef85c1f246ab4db0465e5c772c70a963f91a219c5 /db/re/level_penalty.txt
parentda1a1038d8ad71358042d7d9311486d0c75bfc64 (diff)
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Well, okay >.>
Lv 50+ and Lv 100+ mob difference will give extra XP gains.
Diffstat (limited to 'db/re/level_penalty.txt')
-rw-r--r--db/re/level_penalty.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/db/re/level_penalty.txt b/db/re/level_penalty.txt
index 729bdf1c2..9b874c06b 100644
--- a/db/re/level_penalty.txt
+++ b/db/re/level_penalty.txt
@@ -17,6 +17,8 @@
// Bonus are capped at 25 levels difference - more than that is "strange gameplay".
// The penalty is capped at 50 levels difference and serves to push players into
// killing monsters same level or stronger than the players themselves ;-)
+1,12,100,140
+1,12,50,135
1,12,25,130
1,12,24,129
1,12,23,128