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authorJesusaves <cpntb1@ymail.com>2019-01-07 15:12:43 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-07 15:12:43 -0200
commit47df1bc9e92ca581f169aca3b056e706ec4aeee4 (patch)
treeb6ee493254e34f428c5841a92b7600f9203003c0 /db/re/item_db.conf
parentc3a8f8d8b3191e8d379e7b37f610454984467430 (diff)
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Readjust shield penalty to be smoother. They are 1/3 from level.
Except for ancient shield: The penalty from braknar, the crit from blade, and the defense from bromenal. It stands out for high-luck chars.
Diffstat (limited to 'db/re/item_db.conf')
-rw-r--r--db/re/item_db.conf62
1 files changed, 31 insertions, 31 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index efa10dcbf..bb6c87ca1 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -7675,8 +7675,8 @@ item_db: (
Refine: false
ViewSprite: 2700
Script: <"
- bonus bFleeRate, -15;
- bonus bCriticalDef, 15;
+ bonus bFleeRate, -50;
+ bonus bCriticalDef, 50;
">
},
{
@@ -7693,8 +7693,8 @@ item_db: (
Refine: false
ViewSprite: 2701
Script: <"
- bonus bFleeRate, -14;
- bonus bCriticalDef, 10;
+ bonus bFleeRate, -6;
+ bonus bCriticalDef, 6;
bonus bFlee2,1;
">
},
@@ -7712,9 +7712,9 @@ item_db: (
Refine: false
ViewSprite: 2702
Script: <"
- bonus bFleeRate, -15;
- bonus bCriticalDef, 15;
- bonus bFlee2,8;
+ bonus bFleeRate, -12;
+ bonus bCriticalDef, 12;
+ bonus bFlee2,3;
">
},
{
@@ -7731,9 +7731,9 @@ item_db: (
Refine: false
ViewSprite: 2703
Script: <"
- bonus bFleeRate, -15;
- bonus bCriticalDef, 15;
- bonus bFlee2,6;
+ bonus bFleeRate, -23;
+ bonus bCriticalDef, 23;
+ bonus bFlee2,7;
">
},
{
@@ -7750,9 +7750,9 @@ item_db: (
Refine: false
ViewSprite: 2704
Script: <"
- bonus bFleeRate, -15;
- bonus bCriticalDef, 15;
- bonus bFlee2,4;
+ bonus bFleeRate, -17;
+ bonus bCriticalDef, 17;
+ bonus bFlee2,5;
">
},
{
@@ -7769,9 +7769,9 @@ item_db: (
Refine: false
ViewSprite: 2705
Script: <"
- bonus bFleeRate, -15;
- bonus bCriticalDef, 15;
- bonus bFlee2,9;
+ bonus bFleeRate, -34;
+ bonus bCriticalDef, 34;
+ bonus bFlee2,10;
">
},
{
@@ -7788,8 +7788,8 @@ item_db: (
Refine: false
ViewSprite: 2706
Script: <"
- bonus bFleeRate, -15;
- bonus bCriticalDef, 15;
+ bonus bFleeRate, -20;
+ bonus bCriticalDef, 20;
bonus bFlee2,6;
">
},
@@ -7807,8 +7807,8 @@ item_db: (
Refine: false
ViewSprite: 2707
Script: <"
- bonus bFleeRate, -10;
- bonus bCriticalDef, 5;
+ bonus bFleeRate, -3;
+ bonus bCriticalDef, 3;
">
},
{
@@ -7826,8 +7826,8 @@ item_db: (
ViewSprite: 2708
Script: <"
bonus bFleeRate, -15;
- bonus bCriticalDef, 15;
- bonus bFlee2,5;
+ bonus bCriticalDef, 12;
+ bonus bFlee2,6;
">
},
{
@@ -7846,7 +7846,7 @@ item_db: (
Script: <"
bonus bFleeRate, -15;
bonus bCriticalDef, 15;
- bonus bFlee2,3;
+ bonus bFlee2,4;
">
},
{
@@ -7863,8 +7863,8 @@ item_db: (
Refine: false
ViewSprite: 2710
Script: <"
- bonus bFleeRate, -15;
- bonus bCriticalDef, 15;
+ bonus bFleeRate, -9;
+ bonus bCriticalDef, 9;
bonus bFlee2,2;
">
},
@@ -7882,9 +7882,9 @@ item_db: (
Refine: false
ViewSprite: 2711
Script: <"
- bonus bFleeRate, -15;
- bonus bCriticalDef, 15;
- bonus bFlee2,7;
+ bonus bFleeRate, -27;
+ bonus bCriticalDef, 27;
+ bonus bFlee2,8;
">
},
{
@@ -7901,9 +7901,9 @@ item_db: (
Refine: false
ViewSprite: 2712
Script: <"
- bonus bFleeRate, -15;
- bonus bCriticalDef, 15;
- bonus bFlee2,7;
+ bonus bFleeRate, -31;
+ bonus bCriticalDef, 31;
+ bonus bFlee2,9;
">
},
{