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authorJesusaves <cpntb1@ymail.com>2019-01-05 00:40:54 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-05 00:40:54 -0200
commit405caea9c0cda7c9818683bcc41e91576e97278b (patch)
tree01052511f3cbda247bfa6ae7b1ea42ff1c3fda3e /db/re/item_db.conf
parent1e20172496d7bcc5df69a4dad41178f2c74ba71a (diff)
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Legacy items escape redesign. Wands will follow this:
Magic Attack = Lv * 7+(random multiplier from 0 to 1) Each 2 levels, they add 1 to maximum SP pool. There are no other bonus atm, but we have about 30 available to use.
Diffstat (limited to 'db/re/item_db.conf')
-rw-r--r--db/re/item_db.conf28
1 files changed, 22 insertions, 6 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index a980295f5..7b9af8c16 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -11031,7 +11031,7 @@ item_db: (
Sell: 80
Weight: 158
Atk: 0
- Matk: 50
+ Matk: 140
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 20
@@ -11051,7 +11051,7 @@ item_db: (
Sell: 800
Weight: 158
Atk: 0
- Matk: 150
+ Matk: 280
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 40
@@ -11071,7 +11071,7 @@ item_db: (
Sell: 4000
Weight: 158
Atk: 0
- Matk: 450
+ Matk: 420
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 60
@@ -11091,7 +11091,7 @@ item_db: (
Sell: 10000
Weight: 158
Atk: 0
- Matk: 800
+ Matk: 576
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 80
@@ -11111,7 +11111,7 @@ item_db: (
Sell: 80000
Weight: 158
Atk: 0
- Matk: 1250
+ Matk: 740
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 100
@@ -11131,7 +11131,7 @@ item_db: (
Sell: 8000
Weight: 158
Atk: 0
- Matk: 250
+ Matk: 370
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 50
@@ -11159,6 +11159,14 @@ item_db: (
EquipLv: 40
Refine: true
Subtype: "W_2HMACE"
+ Trade: {
+ partneroverride: true
+ notrade: true
+ nodrop: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus3 bAutoSpell,SM_MAGNUM,1,100;
bonus bStr, 2;
@@ -11181,6 +11189,14 @@ item_db: (
EquipLv: 50
Refine: true
Subtype: "W_2HMACE"
+ Trade: {
+ partneroverride: true
+ notrade: true
+ nodrop: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus3 bAutoSpell,SM_MAGNUM,1,100;
bonus bStr, 3;