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authorJesusaves <cpntb1@ymail.com>2019-05-26 18:07:40 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-26 18:07:40 -0300
commit759a9f9a60b2f9ae058da3fc9f72db78989dc013 (patch)
treed33f3f15aa2dbdd75f93bb93a63464f8bb899296 /db/re/item_db.conf
parent4f8dd765c0d4a87ef10624743d754dbc05626689 (diff)
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Tabulation
Diffstat (limited to 'db/re/item_db.conf')
-rw-r--r--db/re/item_db.conf81
1 files changed, 41 insertions, 40 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 30cac165e..923983505 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -10860,7 +10860,7 @@ item_db: (
bonus bHealPower,100;
bonus bHealPower2,100;
- // Equipment use is free after level 255 or during tests
+ // Equipment use is free after level 255 or during tests
if ($@GM_OVERRIDE && BaseLevel < 255) {
bonus bNoRegen,1;
bonus2 bSPLossRate,(255-BaseLevel)/30,(1000-(BaseLevel*2));
@@ -11033,7 +11033,7 @@ item_db: (
// Skills for Aegis Shield, all beyond maximum level
// Cave Maggot, Maggot, Green Dragon, Slimes, Snakes
- // Wolverns, Fairies, Yeti (sometimes Moggun), Terranite
+ // Wolverns, Fairies, Yeti (sometimes Moggun), Terranite
// TODO: Lizards, (Black)Scorpions, Moonshroom, Black Mamba
// TODO: Centaur, <todo>, plants/shrooms/squirrels (roots/spores)
skill TMW2_ZARKOR, 7;
@@ -12250,14 +12250,15 @@ item_db: (
Sell: 0
Weight: 40
Script: <"
+
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
- if (.@seed < 100)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY);
- else if (.@seed < 2000)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY);
- else
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC);
+ if (.@seed < 100)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY);
+ else if (.@seed < 2000)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY);
+ else
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC);
">
},
{
@@ -12271,15 +12272,15 @@ item_db: (
Script: <"
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
- // 1% to above, 19% to above + current, 10% to below + current.
- if (.@seed < 100)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED);
- else if (.@seed < 2000)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
- else if (.@seed < 3000)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY);
- else
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY);
+ // 1% to above, 19% to above + current, 10% to below + current.
+ if (.@seed < 100)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED);
+ else if (.@seed < 2000)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
+ else if (.@seed < 3000)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY);
+ else
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY);
">
},
{
@@ -12293,15 +12294,15 @@ item_db: (
Script: <"
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
- // 1% to above, 19% to above + current, 10% to below + current.
- if (.@seed < 100)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT);
- else if (.@seed < 2000)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT);
- else if (.@seed < 3000)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
- else
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED);
+ // 1% to above, 19% to above + current, 10% to below + current.
+ if (.@seed < 100)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT);
+ else if (.@seed < 2000)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT);
+ else if (.@seed < 3000)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED);
+ else
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED);
">
},
{
@@ -12315,15 +12316,15 @@ item_db: (
Script: <"
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
- // 1% to above, 19% to above + current, 10% to below + current.
- if (.@seed < 100)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER);
- else if (.@seed < 2000)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT | CRAFT_MASTER);
- else if (.@seed < 3000)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT);
- else
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT);
+ // 1% to above, 19% to above + current, 10% to below + current.
+ if (.@seed < 100)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER);
+ else if (.@seed < 2000)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT | CRAFT_MASTER);
+ else if (.@seed < 3000)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT);
+ else
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT);
">
},
{
@@ -12337,11 +12338,11 @@ item_db: (
Script: <"
.@seed=rand(0, 10000)-BaseLevel-readparam(bLuk);
- // 30% to below + current.
- if (.@seed < 3000)
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER | CRAFT_EXPERT);
- else
- callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER);
+ // 30% to below + current.
+ if (.@seed < 3000)
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER | CRAFT_EXPERT);
+ else
+ callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER);
">
},