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authorJesusaves <cpntb1@ymail.com>2019-06-18 13:51:46 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-18 13:51:46 -0300
commit5ca671d4347217e5a867ac825b7ff67bb1d7bbe0 (patch)
tree20d89f0fdb8db170e4ab87a4609510349bba7476 /db/re/item_db.conf
parent45f8b18e262931fdece168abdf5b63a11f1a980b (diff)
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Grenades now work (by force), but they never kill a monster and doesn't works on players!
Diffstat (limited to 'db/re/item_db.conf')
-rw-r--r--db/re/item_db.conf3
1 files changed, 2 insertions, 1 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 8fa12fd97..6b3c6440b 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -3246,7 +3246,8 @@ item_db: (
UseEffect: "FX_GRENADE"
Script: <"
//itemskill WZ_STORMGUST,3,0;
- callfunc "grenade", 3, rand(500,700);
+ //callfunc "grenade", 3, rand(500,700);
+ callfunc "grenade", 3, rand(100,150)+BaseLevel*6, true;
">
},