diff options
author | Jesusaves <cpntb1@ymail.com> | 2020-05-20 08:31:08 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2020-05-20 08:31:08 -0300 |
commit | 04994a23aeae4a92281320f1a4d73b3b3dbfba81 (patch) | |
tree | 4f0245e0aeec3dd560269bddd9de6f3e08423e1c /db/re/item_combo_db.conf | |
parent | 18981a0cd56febba9df5e70904bdabbe688e67f3 (diff) | |
download | serverdata-04994a23aeae4a92281320f1a4d73b3b3dbfba81.tar.gz serverdata-04994a23aeae4a92281320f1a4d73b3b3dbfba81.tar.bz2 serverdata-04994a23aeae4a92281320f1a4d73b3b3dbfba81.tar.xz serverdata-04994a23aeae4a92281320f1a4d73b3b3dbfba81.zip |
Moubootaur Legends Patch Level 10
Item Combo DB
Diffstat (limited to 'db/re/item_combo_db.conf')
-rw-r--r-- | db/re/item_combo_db.conf | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/db/re/item_combo_db.conf b/db/re/item_combo_db.conf new file mode 100644 index 000000000..ecfb20279 --- /dev/null +++ b/db/re/item_combo_db.conf @@ -0,0 +1,256 @@ +//================= Hercules Database ===================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2019 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//================= Description =========================================== +// Configurations file for status effects +//========================================================================= + +combo_db: ( +/************************************************************************** + ************* Entry structure ******************************************** + ************************************************************************** +{ + // ================ Mandatory fields =============================== + Items: ["item_list"] (string, array) list of items + Script: <" + Script + (it can be multi-line) + "> +} +**************************************************************************/ +// Item Combos Database + +// This define set bonuses +// Quivers and Shields usually are not counted. +// A set should have 4 or 5 pieces of equipment. + +// Creased Set Bonus: +1 to all stats +{ + Items: ["CreasedShirt", "CreasedBoots", "CreasedGloves", "CreasedShorts"] + Script: <" + bonus bAllStats, 1; + "> +}, + +// Candor Set Bonus (excluding Bola): +1 to all stats, +1% HP +{ + Items: ["CandorShirt", "CandorBoots", "CandorGloves", "CandorShorts", "CandorHeadBand"] + Script: <" + bonus bAllStats, 1; + bonus bMaxHPrate, 1; + "> +}, + +// Cotton Set Bonus: +1 to all stats, +1% HP, +5% MP +{ + Items: ["CottonShirt", "CottonBoots", "CottonGloves", "CottonShorts"] + Script: <" + bonus bAllStats, 1; + bonus bMaxHPrate, 1; + bonus bMaxSPrate, 5; + "> +}, +{ + Items: ["CottonShirt", "CottonBoots", "CottonGloves", "CottonTrousers"] + Script: <" + bonus bAllStats, 1; + bonus bMaxHPrate, 1; + bonus bMaxSPrate, 5; + "> +}, +{ + Items: ["CottonShirt", "CottonBoots", "CottonGloves", "CottonSkirt"] + Script: <" + bonus bAllStats, 1; + bonus bMaxHPrate, 1; + bonus bMaxSPrate, 5; + "> +}, +{ + Items: ["CottonShirt", "CottonBoots", "CottonGloves", "MiniSkirt"] + Script: <" + bonus bAllStats, 1; + bonus bMaxHPrate, 1; + bonus bMaxSPrate, 5; + "> +}, + +// Miner Set Bonus: +1 to all stats, Vit +2 +{ + Items: ["MinerTankTop", "MinerGloves", "MinerHat", "MinerKnife"] + Script: <" + bonus bAllStats, 1; + bonus bVit, 2; + "> +}, +// Shirt, Gloves, Hat and Pickaxe: Luk +5 instead +{ + Items: ["MinerTankTop", "MinerGloves", "MinerHat", "Pickaxe"] + Script: <" + bonus bAllStats, 1; + bonus bLuk, 5; + "> +}, + +// Warlord Set +// Allstats +1, Blocking +2% + +// Normal +{ + Items: ["WarlordPlate", "WarlordBoots", "WarlordGloves", "WarlordPants", "WarlordHelmet"] + Script: <" + bonus bAllStats, 1; + bonus bFlee2, 2; + "> +}, +// Golden +{ + Items: ["GoldenWarlordPlate", "WarlordBoots", "WarlordGloves", "WarlordPants", "WarlordHelmet"] + Script: <" + bonus bAllStats, 1; + bonus bFlee2, 2; + "> +}, + +// Chainmail Set +// Blocking +1% +// Normal +{ + Items: ["Chainmail", "ChainmailSkirt"] + Script: <" + bonus bFlee2, 1; + "> +}, +// Golden +{ + Items: ["GoldenChainmail", "ChainmailSkirt"] + Script: <" + bonus bFlee2, 1; + "> +}, + +// Terranite Set +// Allstats +1, Int. MDef +30% +{ + Items: ["TerraniteArmor", "TerraniteBoots", "TerraniteGloves", "TerranitePants", "TerraniteMask"] + Script: <" + bonus bAllStats, 1; + bonus bMdef2Rate, 30; + "> +}, + +// Leather Set +// Allstats +2 +// Leather Quiver/Shield not considered +{ + Items: ["LeatherShirt", "LeatherBoots", "LeatherGloves", "LeatherTrousers"] + Script: <" + bonus bAllStats, 2; + "> +}, +{ + Items: ["LeatherShirt", "LeatherBoots", "LeatherGloves", "LeatherTrousers"] + Script: <" + bonus bAllStats, 2; + "> +}, + +// Assassin Set +// Allstats +1, Agi +5 +{ + Items: ["AssassinChest", "AssassinBoots", "AssassinGloves", "AssassinPants"] + Script: <" + bonus bAllStats, 1; + bonus bAgi, 5; + "> +}, + +// Savior Set +// Allstats +3 +// Note: Gloves/Helmet replaced with Shield (2705) temporaly +{ + Items: ["SaviorArmor", "SaviorBoots", "SaviorPants", "SaviorShield"] + Script: <" + bonus bAllStats, 3; + "> +}, + +// Mages Set +// MP Regen bonuses (smaller sets) +{ + Items: ["CottonBoots", "CottonGloves", "SilkRobe"] + Script: <" + bonus2 bSPRegenRate, 5, 2000; + "> +}, +{ + Items: ["CottonBoots", "SilkGloves", "SilkRobe"] + Script: <" + bonus2 bSPRegenRate, 5, 2000; + "> +}, +// Cotton Boots + Cotton/Silk Gloves + Sorcerer Robe - Silk Set (+6 mp/2s) + +{ + Items: ["CottonBoots", "CottonGloves", "SorcererRobe"] + Script: <" + bonus2 bSPRegenRate, 5, 2000; + "> +}, +{ + Items: ["CottonBoots", "SilkGloves", "SorcererRobe"] + Script: <" + bonus2 bSPRegenRate, 5, 2000; + "> +}, +// Wizard Mocassins + Cotton/Silk Gloves + Sorcerer Robe - Mage Set (+7 mp/2s) + +{ + Items: ["WizardMoccasins", "CottonGloves", "SorcererRobe"] + Script: <" + bonus2 bSPRegenRate, 7, 2000; + "> +}, +{ + Items: ["WizardMoccasins", "SilkGloves", "SorcererRobe"] + Script: <" + bonus2 bSPRegenRate, 7, 2000; + "> +}, +// W. Boots + Cotton/Silk Gloves + Sorcerer Robe - Mage Set (+7 mp/2s) + +{ + Items: ["WizardMoccasins", "CottonGloves", "SorcererRobe"] + Script: <" + bonus2 bSPRegenRate, 7, 2000; + "> +}, +{ + Items: ["WizardMoccasins", "SilkGloves", "SorcererRobe"] + Script: <" + bonus2 bSPRegenRate, 7, 2000; + "> +}, +) |