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authorJesusaves <cpntb1@ymail.com>2019-06-20 16:28:15 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-20 16:28:15 -0300
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tree301d90ad838605fdfec2a4676b6c479286f4ea67 /db/homun_skill_tree.txt
parent6ad384a2f8439c96e3a310d2714901384d85cc47 (diff)
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Homun Skill Tree. In one word: Second tier is impossible :>
Let's see if ManaPlus accepts it, and then I'll worry with adding to skills.xml
Diffstat (limited to 'db/homun_skill_tree.txt')
-rw-r--r--db/homun_skill_tree.txt36
1 files changed, 36 insertions, 0 deletions
diff --git a/db/homun_skill_tree.txt b/db/homun_skill_tree.txt
index 3966e03d3..e138c5609 100644
--- a/db/homun_skill_tree.txt
+++ b/db/homun_skill_tree.txt
@@ -13,3 +13,39 @@
// 15. IntimacyLvReq Minimum level of intimacy to unlock skill.
//
// NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.
+
+// 6001 = mage
+// 6002 = tanker
+// 6003 = agile
+// 6004 = strong
+// 6005 = lucky
+// 6006 = accurate
+// 6007 = all rounder
+// 6008 = superior
+
+6001,8013,5,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE** - Rand-cast bolts
+6002,8001,5,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL*- “weak even on official” but heals
+6003,8002,5,0,0,0,0,0,0,0,0,0,0,0 //HLIF_AVOID***** Raises walk speed
+6004,8008,3,0,0,0,0,0,0,0,0,0,0,0 //HAMI_BLOODLUST** - Raise ATK and leech HP
+6005,8009,5,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON** - Like Bash, can also multihit
+6006,8006,5,0,0,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE**** - Raises vit for both
+6007,8007,5,0,0,0,0,0,0,0,0,0,0,0 //HAMI_SKIN* - Passive, raises HC HP/Regen/DEF
+6007,8011,5,0,0,0,0,0,0,0,0,0,0,0 //HFLI_SPEED** - Raise HC Flee/Evasion
+6008,8010,5,0,0,0,0,0,0,0,0,0,0,0 //HFLI_FLEET** - Raise HC ATK and ASPD
+6008,8015,5,0,0,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT* - PASSIVE SMALL HC STR/INT+.
+
+// Second tier skills
+6001,8020,2,8013,3,0,0,0,0,0,0,0,0,850 //MH_POISON_MIST** → AOE blind, nature dmg
+6005,8020,2,8009,3,0,0,0,0,0,0,0,0,850 //MH_POISON_MIST** → AOE blind, nature dmg
+6008,8020,2,8010,4,0,0,0,0,0,0,0,0,950 //MH_POISON_MIST** → AOE blind, nature dmg
+
+6002,8003,5,8001,3,0,0,0,0,0,0,0,0,750 //HLIF_BRAIN*** Raises Max SP and SP Regen
+6006,8003,5,8006,3,0,0,0,0,0,0,0,0,750 //HLIF_BRAIN*** Raises Max SP and SP Regen
+6007,8003,5,8007,4,0,0,0,0,0,0,0,0,850 //HLIF_BRAIN*** Raises Max SP and SP Regen
+6008,8003,5,8015,4,0,0,0,0,0,0,0,0,850 //HLIF_BRAIN*** Raises Max SP and SP Regen
+
+6003,8032,2,8002,3,0,0,0,0,0,0,0,0,850 //MH_GOLDENE_FERSE** → +FLEE, ASPD ~ Holydmg
+6004,8032,2,8008,3,0,0,0,0,0,0,0,0,850 //MH_GOLDENE_FERSE** → +FLEE, ASPD ~ Holydmg
+6007,8032,2,8011,4,0,0,0,0,0,0,0,0,950 //MH_GOLDENE_FERSE** → +FLEE, ASPD ~ Holydmg
+
+