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authorJesusaves <cpntb1@ymail.com>2019-04-08 08:44:07 -0300
committerJesusaves <cpntb1@ymail.com>2019-04-08 08:44:07 -0300
commit1b6ef8f9b16448afcce73a2269f3cf0849b7eb2d (patch)
treed1141b19e2028b171a5c58f3709f3a5f7d25245e /db/constants.conf
parente8d2149b4b3c6780197933369f836315491d20bc (diff)
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The monster king now automatically sieges Tulimshar, and @toevent works when
that is set ^.^ This means a new degree in how events are handled
Diffstat (limited to 'db/constants.conf')
-rw-r--r--db/constants.conf5
1 files changed, 5 insertions, 0 deletions
diff --git a/db/constants.conf b/db/constants.conf
index f84fde3a9..8eeaf5985 100644
--- a/db/constants.conf
+++ b/db/constants.conf
@@ -4260,6 +4260,11 @@ constants_db: {
COLLECT_PETS: 131072
// Maximum 32 collectibles, currently used: 19
+ comment__: "Monster King Events"
+ MK_NONE: 0
+ MK_LOCKED: 1
+ MK_SIEGE_TULIM: 2
+
comment__: "Being actions"
ACTION_STAND: 0
ACTION_MOVE: 1