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author | Jesusaves <cpntb1@ymail.com> | 2020-01-21 20:47:04 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-01-21 20:47:04 -0300 |
commit | 4b39e827cab45bfb3ce492cb9b284aa27e902ef1 (patch) | |
tree | 01fd04a9c5d2e71f357b9084bbfaedde77109163 /conf | |
parent | 166e356b976caed5a644a2ccf8b4b874a57b9bd5 (diff) | |
download | serverdata-4b39e827cab45bfb3ce492cb9b284aa27e902ef1.tar.gz serverdata-4b39e827cab45bfb3ce492cb9b284aa27e902ef1.tar.bz2 serverdata-4b39e827cab45bfb3ce492cb9b284aa27e902ef1.tar.xz serverdata-4b39e827cab45bfb3ce492cb9b284aa27e902ef1.zip |
Move weather battle conf reloads to constants,
modify monster HP during day/night cycle (day: all mobs -10% HP)
Diffstat (limited to 'conf')
-rw-r--r-- | conf/map/battle/monster.conf | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/conf/map/battle/monster.conf b/conf/map/battle/monster.conf index b69e68ef2..899a6a70b 100644 --- a/conf/map/battle/monster.conf +++ b/conf/map/battle/monster.conf @@ -36,7 +36,8 @@ mvp_hp_rate: 100 // The HP rate of normal monsters (that is monsters that are not MVP's) (Note 2) -monster_hp_rate: 100 +// Modifying this value is without effect, as it is override during script runtime. +monster_hp_rate: 90 // The maximum attack speed of a monster monster_max_aspd: 199 @@ -138,6 +139,7 @@ mob_count_rate: 100 // Respawn rate of monsters on a map. 50 would make mobs respawn twice as fast (half delay time) (Note 2) //Note: This does not affects mobs with immediate respawn (most normal mobs) +// mob_spawn_delay: Modifying this value is without effect, as it is override during script runtime. mob_spawn_delay: 100 plant_spawn_delay: 100 boss_spawn_delay: 100 |