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authorjesusalva <cpntb1@ymail.com>2018-02-23 14:19:56 -0300
committerjesusalva <cpntb1@ymail.com>2018-02-23 14:19:56 -0300
commit6e497ff1289ff218f9c50e7d4e20aa37dbd2a713 (patch)
treef7de77c9b9e18700003004eaba5c7198f9b2c626 /conf/map
parentc9e22fc3b8e88c7aab107152b2e379b4a5018720 (diff)
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Every new attacker grants +35% extra exp, capped at 315% total extra exp.
Diffstat (limited to 'conf/map')
-rw-r--r--conf/map/battle/exp.conf5
1 files changed, 3 insertions, 2 deletions
diff --git a/conf/map/battle/exp.conf b/conf/map/battle/exp.conf
index d1c296f92..01c9364d1 100644
--- a/conf/map/battle/exp.conf
+++ b/conf/map/battle/exp.conf
@@ -57,11 +57,12 @@ exp_calc_type: 0
// Experience increase per attacker. That is, every additional attacker to the
// monster makes it give this much more experience
// (eg: 5 people attack with 25 here, +(25*4)% -> +100% exp)
-exp_bonus_attacker: 25
+exp_bonus_attacker: 35
// Max number of attackers at which exp bonus is capped
// (eg: if set at 5, the max bonus is 4*bonus-per-char regardless of attackers)
-exp_bonus_max_attacker: 12
+// It is set at 10, that is, maximum of 315% bonus EXP.
+exp_bonus_max_attacker: 10
// MVP bonus exp rate. (Note 2)
mvp_exp_rate: 100