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author | Jesusaves <cpntb1@ymail.com> | 2019-07-30 00:37:04 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-07-30 00:37:04 -0300 |
commit | 057c595824a5ef93f4461054987c6cc8afdd2a7b (patch) | |
tree | 5500066cddd5702f98b100f3e3dad8f2ce162e01 /conf/map | |
parent | e9be56057ca95daab9049b7f8dd977d010f093ea (diff) | |
download | serverdata-057c595824a5ef93f4461054987c6cc8afdd2a7b.tar.gz serverdata-057c595824a5ef93f4461054987c6cc8afdd2a7b.tar.bz2 serverdata-057c595824a5ef93f4461054987c6cc8afdd2a7b.tar.xz serverdata-057c595824a5ef93f4461054987c6cc8afdd2a7b.zip |
Stop handling beta patch with beta.patch and merge it upstream.
Original value was "20", but looks like "stable" server will have something
closer to "100" instead >_>
Diffstat (limited to 'conf/map')
-rw-r--r-- | conf/map/battle/drops.conf | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/conf/map/battle/drops.conf b/conf/map/battle/drops.conf index 91fc4e63e..aff592dc5 100644 --- a/conf/map/battle/drops.conf +++ b/conf/map/battle/drops.conf @@ -142,7 +142,9 @@ drops_by_luk: 0 // At current value (20), each luck point will boost 0.2% drop rates. // For the average drop (4% drop rate), this means 4*1,02=4.08% with 10 luck // A full build (100 luck) and 4% drop rate will give 4.8% drop rate. -drops_by_luk2: 20 +// BETA PATCH: 100 luck and 4% drop rate (Std): 12% Drop Rate (3x more) +// BETA PATCH: With only 50 luck you'll have double drop rates for everything +drops_by_luk2: 200 // Whether or not Marine Spheres and Floras summoned by Alchemist drop items? // This setting has three available values: |