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author | Andrei Karas <akaras@inbox.ru> | 2019-01-24 18:05:46 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-24 18:05:46 -0200 |
commit | 186bfb9ecff6cdb67387a051c88460351db1280b (patch) | |
tree | 9f210e421b69bd302e21888daa8c3fbf0c05ad6b /conf/map/battle | |
parent | 25a00984205e7d0603cbddfac3085f8119e6dd8d (diff) | |
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Hercules update
Diffstat (limited to 'conf/map/battle')
-rw-r--r-- | conf/map/battle/player.conf | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf index 95b2b3532..aa9af9cf3 100644 --- a/conf/map/battle/player.conf +++ b/conf/map/battle/player.conf @@ -212,6 +212,7 @@ snovice_call_type: 0 // 0x080 - Emotion Request // 0x100 - DropItem Request // 0x200 - @/#Command Request +// 0x400 - NPC Script Interaction // Please note that at least 1 option has to be enabled. // Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()). // Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x1F |