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authorJesusaves <cpntb1@ymail.com>2018-11-14 10:53:10 -0200
committerJesusaves <cpntb1@ymail.com>2018-11-14 10:53:10 -0200
commitecdffdfafa45b976a04ae2535e71e57c48ecc7ef (patch)
tree14dde4582d930df0c5c2051e6f6639e5b7243a5c /conf/map/battle/skill.conf
parent2bb6e132e1292d8954de94a08c9e6318fcd5856e (diff)
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This is a bunch of hercules update by 4144
Diffstat (limited to 'conf/map/battle/skill.conf')
-rw-r--r--conf/map/battle/skill.conf6
1 files changed, 6 insertions, 0 deletions
diff --git a/conf/map/battle/skill.conf b/conf/map/battle/skill.conf
index 74263332f..06518c3ce 100644
--- a/conf/map/battle/skill.conf
+++ b/conf/map/battle/skill.conf
@@ -307,6 +307,12 @@ dancing_weaponswitch_fix: true
// 1: Traps in GvG make player stop moving right when stepping over it.
skill_trap_type: 0
+// Trap Reflect
+// Whether the damage from traps must be reflected (for example by Reflect Shield or High Orc Card)?
+// true: Aegis - traps are reflected
+// false: Athena - traps are not reflected
+trap_reflect: true
+
// Max Possible Level of Monster skills
// Note: If your MVPs are too tough, reduce it to 10.
mob_max_skilllvl: 100