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authorAndrei Karas <akaras@inbox.ru>2019-01-24 18:05:46 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-24 18:05:46 -0200
commit186bfb9ecff6cdb67387a051c88460351db1280b (patch)
tree9f210e421b69bd302e21888daa8c3fbf0c05ad6b /conf/map/battle/player.conf
parent25a00984205e7d0603cbddfac3085f8119e6dd8d (diff)
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Hercules update
Diffstat (limited to 'conf/map/battle/player.conf')
-rw-r--r--conf/map/battle/player.conf1
1 files changed, 1 insertions, 0 deletions
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf
index 95b2b3532..aa9af9cf3 100644
--- a/conf/map/battle/player.conf
+++ b/conf/map/battle/player.conf
@@ -212,6 +212,7 @@ snovice_call_type: 0
// 0x080 - Emotion Request
// 0x100 - DropItem Request
// 0x200 - @/#Command Request
+// 0x400 - NPC Script Interaction
// Please note that at least 1 option has to be enabled.
// Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()).
// Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x1F