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authorSaulc <lucashelaine14@gmail.com>2018-02-01 01:18:48 +0100
committerSaulc <lucashelaine14@gmail.com>2018-02-01 01:18:48 +0100
commit193c4426ac1afbc91484a5193f2289b7244b26ee (patch)
treef8302cc93ce7416708f60883d6bf2e36de0df082 /conf/map/battle/client.conf
parent7e7af651bbcb0c2e522938dea2e7898646712347 (diff)
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test hat location + add HAS quest + candor battle warp
Diffstat (limited to 'conf/map/battle/client.conf')
-rw-r--r--conf/map/battle/client.conf4
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf
index e4a646f95..0d42d6777 100644
--- a/conf/map/battle/client.conf
+++ b/conf/map/battle/client.conf
@@ -81,7 +81,7 @@ max_walk_path: 17
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
-max_lv: 99
+max_lv: 100
// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
@@ -89,7 +89,7 @@ max_lv: 99
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
// will be sent as being all level 98, and only characters with level
// 150 or more will be reported as having level 99 and show an aura.
-aura_lv: 99
+aura_lv: 100
// Units types affected by max_lv and aura_lv settings. (Note 3)
// Note: If an unit type, which normally does not show an aura, is