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author | Jesusaves <cpntb1@ymail.com> | 2020-06-06 19:41:07 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-06 19:41:07 -0300 |
commit | 3bb355fb545b6505451989afec7ca74cb49e5967 (patch) | |
tree | 1f9846fd1213f8077df14318de77fd8b497f8cdf /conf/map/battle/battle.conf | |
parent | cc14d6171196852af27fe698533f277164540e83 (diff) | |
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Deprecation.
Nature Elemental --> Holy Elemental
Undead Elemental --> Shadow Elemental
Diffstat (limited to 'conf/map/battle/battle.conf')
-rw-r--r-- | conf/map/battle/battle.conf | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf index cf7448ec8..890cf6979 100644 --- a/conf/map/battle/battle.conf +++ b/conf/map/battle/battle.conf @@ -75,7 +75,7 @@ player_damage_delay_rate: 0 // 0 = element undead // 1 = race undead // 2 = both (either one works) -undead_detect_type: 0 +undead_detect_type: 1 // Does HP recover if hit by an attribute that's same as your own? (Note 1) // (Will not work in Renewal) |