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authorJesusaves <cpntb1@ymail.com>2020-02-24 14:07:29 -0300
committerJesusaves <cpntb1@ymail.com>2020-02-24 14:07:29 -0300
commitc8a864a676a011f1b035f569a1e4078d7be69203 (patch)
treec0b3dc0a9fd6be0d99dc994141e947281ba15ecd
parent55da8840999d2aa55c6c9d2ce751c7ec13991f60 (diff)
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Lightsabers & Crafting alpha prototype (they need a nerf)
-rw-r--r--db/re/item_db.conf46
-rw-r--r--npc/017-4/pyndragon.txt39
2 files changed, 82 insertions, 3 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 1ed902abd..6c33c831c 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -11887,9 +11887,10 @@ item_db: (
Type: "IT_WEAPON"
Buy: 900000
Sell: 2000
- Weight: 1000
- Atk: 232
+ Weight: 360
+ Atk: 240
Matk: 0
+ Range: 1
Loc: "EQP_HAND_R"
WeaponLv: 1
EquipLv: 60
@@ -11911,7 +11912,46 @@ item_db: (
id5040: 1
}
Script: <"
- bonus bAtk,(BaseLevel-60);
+ bonus bAtk,(BaseLevel-60)*3;
+ ">
+},
+{
+ Id: 3537
+ AegisName: "PowerfulLightsaber"
+ Name: "PowerfulLightsaber"
+ Type: "IT_WEAPON"
+ Buy: 900000
+ Sell: 2000
+ Weight: 380
+ Atk: 300
+ Matk: 0
+ Range: 2
+ Loc: ["EQP_HAND_R", "EQP_HAND_L"]
+ WeaponLv: 1
+ EquipLv: 60
+ Refine: true
+ Subtype: "W_KATAR"
+ Slots: 1
+ AllowCards: {
+ id5022: 1
+ id5023: 1
+ id5024: 1
+ id5025: 1
+ id5026: 1
+ id5027: 1
+ id5028: 1
+ id5029: 1
+ id5037: 1
+ id5038: 1
+ id5039: 1
+ id5040: 1
+ }
+ Script: <"
+ bonus bAtk,(BaseLevel-60)*4;
+ bonus bAgi, -(BaseLevel/10);
+ bonus bDex, -(BaseLevel/10);
+ bonus bDef, -(BaseLevel*8/10);
+ bonus bCritical, BaseLevel/5;
">
},
// Insert new weapons above this line
diff --git a/npc/017-4/pyndragon.txt b/npc/017-4/pyndragon.txt
index b34ab6437..c4cf20f0f 100644
--- a/npc/017-4/pyndragon.txt
+++ b/npc/017-4/pyndragon.txt
@@ -5,6 +5,7 @@
// Description:
// Forge firearms
017-4,34,23,0 script Pyndragon NPC_PLAYER,{
+ function explainMelee;
// craft_gun( BaseItem1, Amount, BaseItem2, Amount, BaseItem3, Amount, PrizeItem, Price )
function craft_gun {
.@base1=getarg(0);
@@ -91,6 +92,7 @@ L_Menu:
menu
l("I would like some information"), L_Info,
l("I want a gun!"), L_Craft,
+ l("Do you have non-ranged weapons?"), L_CraftMelee,
l("I don't want anything right now, bye."), L_Close;
L_Info:
@@ -144,11 +146,48 @@ L_Craft:
}
goto L_Menu;
+
+L_CraftMelee:
+ select
+ l("I changed my mind."),
+ l("Which melee you craft?"),
+ l("I want a PORTABLE LIGHTSABER."),
+ l("I want a POWERFUL LIGHTSABER.");
+ mes "";
+
+ switch (@menu) {
+ case 2:
+ explainMelee();
+ goto L_CraftMelee;
+ case 3:
+ craft_gun( LeadIngot, 6, TitaniumIngot, 7, Coal, 14, Lightsaber, 4000 );
+ goto L_CraftMelee;
+ case 4:
+ craft_gun( LeadIngot, 6, TitaniumIngot, 7, Coal, 14, PowerfulLightsaber, 4000 );
+ goto L_CraftMelee;
+ }
+ goto L_Menu;
+
+
L_Close:
closedialog;
goodbye;
close;
+function explainMelee {
+ mesc l("PORTABLE LIGHTSABER");
+ mesc l("* Very quick and can be used in a single hand, but weak.");
+ mes l(" The standard lightsaber! It's power is over 9000!");
+ mes l(" The blue color is alluring.");
+ mes "";
+ mesc l("POWERFUL LIGHTSABER");
+ mesc l("* Very quick, two handed, in overall strong.");
+ mes l(" I love this staff. I've heard it is evil, though.");
+ mes l(" The red color is alluring.");
+ next;
+ return;
+}
+
OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, WarlordHelmet);