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author | Jesusaves <cpntb1@ymail.com> | 2021-01-14 18:06:42 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-01-14 18:06:42 -0300 |
commit | 73ef19462d48c61807d7db9183e48be01be636e3 (patch) | |
tree | 0d46166c8fba143c4069c0b8c80d289898073632 | |
parent | 7beeb17075b66b641abbe68893f7b8d2236c08f8 (diff) | |
download | serverdata-73ef19462d48c61807d7db9183e48be01be636e3.tar.gz serverdata-73ef19462d48c61807d7db9183e48be01be636e3.tar.bz2 serverdata-73ef19462d48c61807d7db9183e48be01be636e3.tar.xz serverdata-73ef19462d48c61807d7db9183e48be01be636e3.zip |
If 200 monsters exist at Fortress Island, only 30' Heartbeat will apply
-rw-r--r-- | npc/025-1/ctrl.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/npc/025-1/ctrl.c b/npc/025-1/ctrl.c index 50e7c23d6..be1d0d397 100644 --- a/npc/025-1/ctrl.c +++ b/npc/025-1/ctrl.c @@ -176,7 +176,8 @@ OnTimer15000: if ($FORTRESS_STATE) end; .@breach=($@FORTRESS_STATUE & 1024); - spawnCore(.@breach); + if (mobcount("025-1", "all") < 200) + spawnCore(.@breach); end; // Heartbeat (B2) |