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author | Jesusaves <cpntb1@ymail.com> | 2019-05-26 18:07:40 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-05-26 18:07:40 -0300 |
commit | 759a9f9a60b2f9ae058da3fc9f72db78989dc013 (patch) | |
tree | d33f3f15aa2dbdd75f93bb93a63464f8bb899296 | |
parent | 4f8dd765c0d4a87ef10624743d754dbc05626689 (diff) | |
download | serverdata-759a9f9a60b2f9ae058da3fc9f72db78989dc013.tar.gz serverdata-759a9f9a60b2f9ae058da3fc9f72db78989dc013.tar.bz2 serverdata-759a9f9a60b2f9ae058da3fc9f72db78989dc013.tar.xz serverdata-759a9f9a60b2f9ae058da3fc9f72db78989dc013.zip |
Tabulation
-rw-r--r-- | db/re/item_db.conf | 81 |
1 files changed, 41 insertions, 40 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 30cac165e..923983505 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -10860,7 +10860,7 @@ item_db: ( bonus bHealPower,100; bonus bHealPower2,100; - // Equipment use is free after level 255 or during tests + // Equipment use is free after level 255 or during tests if ($@GM_OVERRIDE && BaseLevel < 255) { bonus bNoRegen,1; bonus2 bSPLossRate,(255-BaseLevel)/30,(1000-(BaseLevel*2)); @@ -11033,7 +11033,7 @@ item_db: ( // Skills for Aegis Shield, all beyond maximum level // Cave Maggot, Maggot, Green Dragon, Slimes, Snakes - // Wolverns, Fairies, Yeti (sometimes Moggun), Terranite + // Wolverns, Fairies, Yeti (sometimes Moggun), Terranite // TODO: Lizards, (Black)Scorpions, Moonshroom, Black Mamba // TODO: Centaur, <todo>, plants/shrooms/squirrels (roots/spores) skill TMW2_ZARKOR, 7; @@ -12250,14 +12250,15 @@ item_db: ( Sell: 0 Weight: 40 Script: <" + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); - if (.@seed < 100) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY); - else if (.@seed < 2000) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY); - else - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC); + if (.@seed < 100) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY); + else if (.@seed < 2000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY); + else + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC); "> }, { @@ -12271,15 +12272,15 @@ item_db: ( Script: <" .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); - // 1% to above, 19% to above + current, 10% to below + current. - if (.@seed < 100) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED); - else if (.@seed < 2000) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED); - else if (.@seed < 3000) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY); - else - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY); + // 1% to above, 19% to above + current, 10% to below + current. + if (.@seed < 100) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED); + else if (.@seed < 2000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED); + else if (.@seed < 3000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY); + else + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY); "> }, { @@ -12293,15 +12294,15 @@ item_db: ( Script: <" .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); - // 1% to above, 19% to above + current, 10% to below + current. - if (.@seed < 100) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT); - else if (.@seed < 2000) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT); - else if (.@seed < 3000) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED); - else - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED); + // 1% to above, 19% to above + current, 10% to below + current. + if (.@seed < 100) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT); + else if (.@seed < 2000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT); + else if (.@seed < 3000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED); + else + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED); "> }, { @@ -12315,15 +12316,15 @@ item_db: ( Script: <" .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); - // 1% to above, 19% to above + current, 10% to below + current. - if (.@seed < 100) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER); - else if (.@seed < 2000) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT | CRAFT_MASTER); - else if (.@seed < 3000) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT); - else - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT); + // 1% to above, 19% to above + current, 10% to below + current. + if (.@seed < 100) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER); + else if (.@seed < 2000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT | CRAFT_MASTER); + else if (.@seed < 3000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT); + else + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT); "> }, { @@ -12337,11 +12338,11 @@ item_db: ( Script: <" .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); - // 30% to below + current. - if (.@seed < 3000) - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER | CRAFT_EXPERT); - else - callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER); + // 30% to below + current. + if (.@seed < 3000) + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER | CRAFT_EXPERT); + else + callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER); "> }, |