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author | Jesusaves <cpntb1@ymail.com> | 2021-05-01 03:02:10 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-05-01 03:02:10 -0300 |
commit | 2956dd8c858ee231c4fcca64ba7fcb82fe49f17b (patch) | |
tree | 0d9bace33a510c6cfb4df21255861d6815776aa6 | |
parent | 17483a7799f65e2795706e859591707034531aa5 (diff) | |
download | serverdata-2956dd8c858ee231c4fcca64ba7fcb82fe49f17b.tar.gz serverdata-2956dd8c858ee231c4fcca64ba7fcb82fe49f17b.tar.bz2 serverdata-2956dd8c858ee231c4fcca64ba7fcb82fe49f17b.tar.xz serverdata-2956dd8c858ee231c4fcca64ba7fcb82fe49f17b.zip |
Add tutorial code to Chef Gado. This actually won't look good, needs testing.
-rw-r--r-- | npc/002-1/chefgado.txt | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/npc/002-1/chefgado.txt b/npc/002-1/chefgado.txt index 5c127f2c1..4c45ea0a2 100644 --- a/npc/002-1/chefgado.txt +++ b/npc/002-1/chefgado.txt @@ -30,7 +30,10 @@ L_Knife: mesn; mesq l("I hate sea water, it always make knifes rusty. I already have a stockpile of rusty knifes, don't even know what to do with them."); - tutmes l("That indeed is true, you can see a pile of rusty knifes on the nearby table."), strcharinfo(0); + if (TUTORIAL) mesc l("That indeed is true, you can see a pile of rusty knifes on the nearby table."); + if (TUTORIAL) dnext; + tutmes l("Unlike talking, when trying to pick objects or read signs, you should be at arms distance of them."), l("NOTE"), false; + tutmes l("This is often 1, 2 or 3 tiles. For talking, usually 4 or 5 tiles. Shouting can be done from 12 up to 18 tiles; But as shouting is rude, most NPCs won't react to it."), l("TUTORIAL"), false; close; L_PiouLegs: |