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authorJesusaves <cpntb1@ymail.com>2018-04-07 19:09:25 -0300
committerJesusaves <cpntb1@ymail.com>2018-04-07 19:09:25 -0300
commit27d0d69786e8828386c18dea6de4b4024e51d113 (patch)
tree71266da4a2095a2ddf77fae015a26441b2e328a3
parentdb80262f1835dafd7f8eee3ecd05a5882ed6a58f (diff)
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Shop for Halinarzo
-rw-r--r--db/re/item_db.conf8
-rw-r--r--npc/003-1/inar.txt1
-rw-r--r--npc/009-1/_import.txt1
-rw-r--r--npc/009-1/dangrostra.txt61
4 files changed, 67 insertions, 4 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 612ac36ab..4934d06f5 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -10685,8 +10685,8 @@ item_db: (
AegisName: "WoodenBow"
Name: "Wooden Bow"
Type: "IT_WEAPON"
- Buy: 550
- Sell: 52
+ Buy: 2000
+ Sell: 400
Weight: 260
Atk: 70
Range: 5
@@ -10737,8 +10737,8 @@ item_db: (
AegisName: "ShortBow"
Name: "Short Bow"
Type: "IT_WEAPON"
- Buy: 550
- Sell: 52
+ Buy: 3800
+ Sell: 800
Weight: 260
Atk: 100
Range: 4
diff --git a/npc/003-1/inar.txt b/npc/003-1/inar.txt
index 31de35a39..b45f8f8ae 100644
--- a/npc/003-1/inar.txt
+++ b/npc/003-1/inar.txt
@@ -1,3 +1,4 @@
+// TMW2 Script
// Author:
// Saulc
diff --git a/npc/009-1/_import.txt b/npc/009-1/_import.txt
index cb87e1c6b..dd0b17c9a 100644
--- a/npc/009-1/_import.txt
+++ b/npc/009-1/_import.txt
@@ -2,6 +2,7 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/009-1/_mobs.txt",
"npc/009-1/_warps.txt",
+"npc/009-1/dangrostra.txt",
"npc/009-1/guards.txt",
"npc/009-1/kevin.txt",
"npc/009-1/lynnthetraveler.txt",
diff --git a/npc/009-1/dangrostra.txt b/npc/009-1/dangrostra.txt
new file mode 100644
index 000000000..77bf0f072
--- /dev/null
+++ b/npc/009-1/dangrostra.txt
@@ -0,0 +1,61 @@
+// TMW2 Script
+// Author:
+// Jesusalva
+// Description:
+// Dang Rostra is the seller of Halinarzo (and usually sells overpriced stuff)
+
+009-1,37,58,0 script Dang Rostra NPC_PLAYER,{
+
+ mesn;
+ mesq l("Halinarzo people are very poor, but we have our resources...");
+ mes "";
+ menu
+ l("Trade"), -,
+ l("Leave"), L_Close;
+
+ closedialog;
+ shop .name$;
+ close;
+
+L_Close:
+ closedialog;
+ goodbye;
+ close;
+
+OnInit:
+ .@npcId = getnpcid(0, .name$);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, VneckJumper);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers);
+ setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins); // Boots
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 6);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 3);
+
+ .sex = G_MALE;
+ .distance = 5;
+ tradertype(NST_MARKET);
+
+ sellitem Knife, -1, 1;
+ sellitem Arrow, -1, 100;
+ sellitem IronArrow, -1, 30;
+ sellitem WoodenBow, -1, 1;
+ sellitem ShortBow, -1, 1;
+ sellitem EmptyBottle, -1, 1; // You can buy some empty bottles here, but they're scarse
+
+ end;
+
+OnClock0000:
+ restoreshopitem ShortBow, -1, 1;
+OnClock1200:
+ restoreshopitem WoodenBow, -1, 1;
+OnClock0400:
+OnClock1600:
+ restoreshopitem Knife, -1, 1;
+ restoreshopitem EmptyBottle, -1, 1;
+OnClock0800:
+OnClock2100:
+ restoreshopitem Arrow, -1, 100;
+ restoreshopitem IronArrow, -1, 30;
+
+
+}