diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-03-11 02:22:37 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-03-11 02:22:37 -0300 |
commit | cc0b676febf054b0c3d8b239549bf32d1a7867ed (patch) | |
tree | 0f2b69fcdff2d925583c1183551a41a4bb9ac822 | |
parent | 362ec950076022a19764b8293b786610682c9724 (diff) | |
download | serverdata-cc0b676febf054b0c3d8b239549bf32d1a7867ed.tar.gz serverdata-cc0b676febf054b0c3d8b239549bf32d1a7867ed.tar.bz2 serverdata-cc0b676febf054b0c3d8b239549bf32d1a7867ed.tar.xz serverdata-cc0b676febf054b0c3d8b239549bf32d1a7867ed.zip |
Rebuild map data and improve some quests from Nivalis
-rw-r--r-- | maps/re/000-0-0.mcache | bin | 135 -> 135 bytes | |||
-rw-r--r-- | maps/re/013-1.mcache | bin | 570 -> 801 bytes | |||
-rw-r--r-- | maps/re/014-3.mcache | bin | 1737 -> 1738 bytes | |||
-rw-r--r-- | npc/012-7/celestia.txt | 27 | ||||
-rw-r--r-- | npc/019-2/angela.txt | 18 | ||||
-rw-r--r-- | npc/020-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/020-1/well.txt | 14 | ||||
-rw-r--r-- | npc/021-1/yeti.txt | 1 |
8 files changed, 61 insertions, 0 deletions
diff --git a/maps/re/000-0-0.mcache b/maps/re/000-0-0.mcache Binary files differindex e8ee2369d..ad91f870a 100644 --- a/maps/re/000-0-0.mcache +++ b/maps/re/000-0-0.mcache diff --git a/maps/re/013-1.mcache b/maps/re/013-1.mcache Binary files differindex 5164aec53..d0bfa1d64 100644 --- a/maps/re/013-1.mcache +++ b/maps/re/013-1.mcache diff --git a/maps/re/014-3.mcache b/maps/re/014-3.mcache Binary files differindex 166e49010..4c76e284e 100644 --- a/maps/re/014-3.mcache +++ b/maps/re/014-3.mcache diff --git a/npc/012-7/celestia.txt b/npc/012-7/celestia.txt index 71b4d0b51..4c1b8aa2b 100644 --- a/npc/012-7/celestia.txt +++ b/npc/012-7/celestia.txt @@ -25,6 +25,7 @@ rif(.@q2 == 1, l("I have some sweeties for the Tea Party!")), L_TeaCheck, rif(.@q2 >= 2, l("Tea party! I want to participate.")), L_TeaParty, rif(.@q1 == 0, l("There are Monster Attacks every month, how do you have time for tea parties?!")), L_MainQuest, + rif(.@q1 && CINDY_PLAYER_STRUCK && getq(NivalisQuest_Well) < 2, l("I found switches which only a Yeti may flip...")), L_OtherQuest, rif(.@q1 >= 6, l("I want to try convincing the Yeti King again.")), L_MainQuestCore; L_Coffee: @@ -227,6 +228,32 @@ L_QuestionTea: close; // end: Gumi Script +L_OtherQuest: + mesn strcharinfo(0); + mesq l("Basically, I need to find a friendly Yeti. Do they exist?"); + next; + mesn; + mesq l("Of course. The adviser of the Yeti King, for instance, is very friendly."); + next; + mesn; + mesq l("But he have lots of enemies... It would not surprise me to find him struck somewhere."); + next; + mesn; + mesq l("He usually guards a central position on the caves... He could help you, if he is there."); + next; + mesn; + mesq l("Otherwise, his enemies might have bested him, but I doubt any Yeti would dare to kill him."); + next; + mesn; + mesq l("Wasn't there something on the Holy Bible? About a young boy trapped by his brothers somewhere because envy?"); + mesc l("If you don't want to look at the Bible, you can try to solve the following riddle:"); + mesc l("\"When you're thristy, you may look for me. I'm often in desert areas, but this time, the winter has come.\""), 3; + CINDY_PLAYER_STRUCK=false; + next; + clear; + mesn l("Quest Tip"); + mesc l("\"When you're thristy, you may look for me. I'm often in desert areas, but this time, the winter has come.\""), 3; + close; OnInit: .@npcId = getnpcid(.name$); diff --git a/npc/019-2/angela.txt b/npc/019-2/angela.txt index ec93bbb09..c9905c343 100644 --- a/npc/019-2/angela.txt +++ b/npc/019-2/angela.txt @@ -42,6 +42,24 @@ if (getq(NivalisQuest_Cindy) == 0) goto L_Start; mesn; mesq l("Please find my lovely daughter!"); + if (getq(NivalisQuest_Cindy) == 1 && getq(NivalisQuest_Well) < 2 && @yetiagro) { + next; + select + l("I will, don't worry."), + l("She isn't on that cave."); + mes ""; + if (@menu == 2) { + mesn; + mesq l("Do you have mental issues? I mean, of course there is a secret passage there!"); + next; + mesn; + mesq l("I think the switches may open it, but I couldn't flip them."); + next; + mesn; + mesq l("I guess you'll need an Yeti for that, but those on the cave are murderous."); + CINDY_PLAYER_STRUCK=true; + } + } close; L_Safe: diff --git a/npc/020-1/_import.txt b/npc/020-1/_import.txt index d297b38d2..036f67fba 100644 --- a/npc/020-1/_import.txt +++ b/npc/020-1/_import.txt @@ -7,3 +7,4 @@ "npc/020-1/siege.txt", "npc/020-1/town.txt", "npc/020-1/wateranimation.txt", +"npc/020-1/well.txt", diff --git a/npc/020-1/well.txt b/npc/020-1/well.txt new file mode 100644 index 000000000..2eb72ce51 --- /dev/null +++ b/npc/020-1/well.txt @@ -0,0 +1,14 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// Description: +// Annoy players + +020-1,99,83,0 script #NivalisWell NPC_NO_SPRITE,{ + npctalkonce l("This well is dry. They must take water outside the town."); + end; + +OnInit: + .distance=3; + end; +} diff --git a/npc/021-1/yeti.txt b/npc/021-1/yeti.txt index b32735f76..cf92d6f0e 100644 --- a/npc/021-1/yeti.txt +++ b/npc/021-1/yeti.txt @@ -12,6 +12,7 @@ if (.@n < 2) goto L_NoQuest; + CINDY_PLAYER_STRUCK=false; // Alright, now we need to cycle Cindy quest to decide if this NPC will have // a special behavior or not. .@q=getq(NivalisQuest_Cindy); |