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authorJesusaves <cpntb1@ymail.com>2019-03-16 13:27:54 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-16 13:27:54 -0300
commit9b890446b41cb258c8da99cde240a38da5513d14 (patch)
tree9b8f026f6f26ad8c773c041fb43ac617f6523559
parent62e17eacc251bc6226f0bdbb8441c7bf2b4922f1 (diff)
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Lore Item - do not touch it please - it is to try to convince demure to keep playing the game
-rw-r--r--db/re/item_db.conf39
-rw-r--r--db/re/job_db.conf8
2 files changed, 46 insertions, 1 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index bc417c974..f5cb2c84f 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -10495,6 +10495,45 @@ item_db: (
}
">
},
+{
+ Id: 3601
+ AegisName: "DemureAxe"
+ Name: "Demure Axe"
+ Type: "IT_WEAPON"
+ Buy: 9999999
+ Sell: 0
+ Weight: 3000
+ MAtk: 1
+ Range: 1
+ Loc: ["EQP_HAND_R", "EQP_HAND_L"]
+ WeaponLv: 1
+ EquipLv: 1
+ Refine: true
+ Subtype: "W_KNUCKLE"
+ // Equipment level is 1 on purpose. Less level = less worthy = more damage by wielding
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ //DropAnnounce: true
+ Script: <"
+ bonus bHitRate,-10;
+ bonus bAtkEle,Ele_Nature;
+ bonus bFlee2Rate,-100;
+ bonus bCriticalDef,-50;
+ bonus bCriticalRate,-50;
+
+ // This weapon attack power grows with the user
+ bonus bAtk,BaseLevel;
+ bonus bMatk,JobLevel;
+ ">
+},
//
// Pets
diff --git a/db/re/job_db.conf b/db/re/job_db.conf
index a1d331f70..730fac2b7 100644
--- a/db/re/job_db.conf
+++ b/db/re/job_db.conf
@@ -31,7 +31,7 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so
TwoHandMace: 0~200 (int, defaults to 200)
Rod: 0~200 (int, defaults to 200) (W_STAFF)
Bow: 0~200 (int, defaults to 200)
- Knuckle: 0~200 (int, defaults to 200)
+ Knuckle: 0~200 (int, defaults to 200) (Reserved - Do not use)
Instrumen: 0~200 (int, defaults to 200)
Whip: 0~200 (int, defaults to 200)
Book: 0~200 (int, defaults to 200)
@@ -67,6 +67,7 @@ Human: {
Rod: 70
TwoHandRod: 70
Bow: 90
+ Knuckle: 20
Katar: 45
Revolver: 110
Rifle: 135
@@ -123,6 +124,7 @@ Ukar: {
Rod: 70
TwoHandRod: 70
Bow: 90
+ Knuckle: 20
Katar: 45
Revolver: 116
Rifle: 150
@@ -149,6 +151,7 @@ Redy: {
Rod: 70
TwoHandRod: 70
Bow: 90
+ Knuckle: 20
Katar: 45
Revolver: 116
Rifle: 150
@@ -196,6 +199,7 @@ Orc: {
Rod: 70
TwoHandRod: 70
Bow: 90
+ Knuckle: 20
Katar: 45
Revolver: 116
Rifle: 150
@@ -222,6 +226,7 @@ Raijin: {
Rod: 70
TwoHandRod: 70
Bow: 90
+ Knuckle: 20
Katar: 45
Revolver: 116
Rifle: 150
@@ -248,6 +253,7 @@ Tritan: {
Rod: 70
TwoHandRod: 70
Bow: 90
+ Knuckle: 20
Katar: 45
Revolver: 116
Rifle: 150